There are seven levels/loops the last controls are
left: S, jump: D, right: A
It has nice style, it was kinda hard to know why my hp bar was rapidly slightly increasing & decreasing. The main mechanic is very interesting but needs improvement, from what i can tell, there's no incentive to dodge when you can just kill the enemies and their bullets quickly. (couldn't tell if enemy bullets are destructible, i think they are)
really cool mechanic, I kinda wished you could use the mouse to fire the grapple bc it would definitely make it easier to hit things. It might also just be me, but i feel like the game starts a lil too hard, like i wish it starts with very few enemies and then it ramps up as time goes by. Overall, pretty good!
Very charming game, I like it! Personally, i feel like the camera sensitivity should be a little lower by default but it's not that big a deal. I also think the game should start with the first guy (who explains the game) already talking to you. Players might get a little lost at first when they open the game, as they'll want to explore but not know where to go. The icon definitely helps, but doesn't pop as much as I think it should.
Overall, very solid game!
Thanks for the feedback! I made the beginning the way it is to make sure the player can know that using the tip of the attack will make you go higher and vice versa. I'm unsure if I made this mechanic to difficult to understand, or if it would've been better to just tell the player the mechanic directly. If you have thoughts or opinions, please feel free to let me know!