I agree with this, would be a nice qol addition
Activating buildings that increase efficiency of monsters production (ex, golden teapot) does not seem to use up any gold
A way to remove unwanted monsters would be good
Pretty good game here so far
Good game here
I like this, it is pretty good. I did not find very much glitchs for a game like this. Allthough the walk speed is too slow if you ask me.