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IbarelySleep

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Posts
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A member registered 4 days ago

Recent community posts

Helloo! I've been playing on android and very much enjoying your game! 

I came across something which I think may be a bug or it's something that hasn't been added yet.  when I'm on the quest screen, in the pause menu, Im able to scroll up and down on the quests that are shown, and I'm able click on the back arrow at the top right and the "Avaliable", "completed", and" failed" button, but when I touch on a quest, I'm given no info or recognition that I clicked on the specific quest. 

I accepted a few quests from the quest board but can't remember what all needs to be done to complete them and I'm unable to view what needs to be done in the pause menu for the quest because of the bug. 

I tried press the virtual button on the top left to bring back the virtual d pad and buttons, but the virtual d pad and buttons won't appear until I leave the quest journal screen. 

Thank you for your time and hard work you put into this game tho, Im enjoying exploring the world you made and talking to the people. 

Your game reminds me of Zelda Link to the past and stardew Valley had a baby. I enjoyed playing it. 

Love the colors and feeling of the environment. It was a nice feeling to explore a random cave and find something rewarding. 

The character design are well designed. I like the main dude, he reminds me of shaggy from scooby doo, itd be cool to find a companion that looked like scooby and he'd just follow you around on your adventures. 

The one thing I do have to say is the swing of the sword feels like it has such a small hit box, it's like the left corner of the player character is his weak spot where his sword can't reach. If he had increased range and attack speed or some way to increase his speed and attack range, that would be cool. 

For the fungus enemy it'd be cool if we can hit that purple projectile back at the fungus. 

 Cool game tho, I can't wait to play more in the future!