The game is cool but the controls in ZQSD give me the impression of an easy game made in to difficult artificially.
Iasgo
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A member registered May 09, 2019 · View creator page →
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Uma jornada emocionante de uma tripulação em um mundo paralelo destruído.
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A party game where you are a Bot trying to spread out your color at other robots as much as you can.
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Controle o João Pestana e se defenda das forças do pesadelo e da alvorada.
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Remove the grass your yard and unravel the stories behind it while you were gone.
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Atomic Picnic: Appetizer (Early Preview) comments · Posted in Atomic Picnic: Appetizer (Early Preview) comments
I feel the game needs better mobility options. Maybe cut the dash distance in half but having two charges also maybe lower the cooldown too they seem to be too long I would say 5 or 6 seconds would be a better one. The grapple and dash should be separate skills with their own cooldowns and the character should have a second weapon to use while reloading the main one.
I honestly think this change would make the gameplay much more juicer.