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Iasgo

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A member registered May 09, 2019 · View creator page →

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The game is cool but the controls in ZQSD give me the impression of an easy game made in to difficult artificially.

I feel the game needs better mobility options. Maybe cut the dash distance in half but having two charges also maybe lower the cooldown too they seem to be too long I would say 5 or 6 seconds would be a better one. The grapple and dash should be separate skills with their own cooldowns and the character should have a second weapon to use while reloading the main one. 

I honestly think this change would make the gameplay much more juicer. 

bom dia amigo 

termine pfv

(1 edit)

aonde posso ter o jogar desse jogo antes que a Nintendo tire do ar ??

muito legal