I totally dig the aesthetic of cardboard, hand-made, children fantasy the game has going on, the environment is pretty well made and nice to look around using the rotating camera. While this shouldn't be seen as a spiritual succesor to Tabletop Tumble considering the similar card game mechanics, some of the special cards didn't feel as satisfying as others to use. The game could definitely have potential if players were to play it as a couch co-op rather than a singleplayer experience. Pleasant surprise seeing this pop-up in my notifications and having the opportunity to play it, good job to the devs!
Iancic
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Warlike is a fresh breath of air in the era of expanding card games with great potential in the development. I like the overall aesthetic of the game, everything blends in togheter well, beggining from the cards to the spaceships themselves. While I understand the game is under development I noticed some areas of the gameplay that could be improved:
1) The mechanics can be very confusing during the first sessions, that's why a tutorial level could be very usefull for new players.
2) Changeable AI difficulty, for casual or hardcore players.
3) A more improved deck system, based on the player exact pick of cards, opposite to the restrained card bundle shop.
4) A more variety of cards to pick from with potential to create different playstyles.
While I didn't reach the final enemy on any of the planets, I had a great time mix and matching packages. Overall Warlike has a lot of growth potential, I look forward to the next alpha release of the game, maybe with a matching soundtrack to the space enviroment! Cheers!








