Thank you for taking the time to play it!
IAmFoldinG
Creator of
Recent community posts
This is probably a super obvious answer, but I don't wanna get DQ'd or something so I wanted to ask. Can I make my movement and camera turning be UI based rather than using the keyboard? (Just arrows on the screen that you click to move or turn the camera). I don't play dungeon crawlers of this type so this may be pretty common, but I was just trying to do away with having the players need a keyboard at all to play and make it all utilize the mouse. Thanks and sorry if this is like stupidly obvious haha
Sorry if this has been mentioned anywhere (I've looked everywhere for a specific answer, but don't wanna get disqualified or not listen to rules) I don't know how to make 3D assets so I usually use Synty Asset packs in my games. Am I allowed to use Synty Assets for my 3D models since they are pre made assets not intended for this Jam specifically? If not, that's okay, I will make something different. I am just curious if I am able to use them and still qualify/not break any rules
Thanks!!
First off thank you so much for playing! I'm glad you were drawn to the game by the art style as it was a fair risk doing it that way, but I decided to go for it. As for the shotgun I actually noticed that yesterday (LOL) and patched it for a future update, thank you for informing me as well! I will look into the uncapped FPS as an option too! Thanks for the feedback!
This is my first game jam, BUT I have heard that making the game playable start to finish FIRST helps.. then go back and polish it up, touch up areas you want to look different, add stuff, etc. That way you at least have something playable even if some sections look only decent, you can always add polish afterwards or if you have time



