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iamdolf

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A member registered Aug 23, 2021 · View creator page →

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Thanks for playing! Yeah the momentum was really challenging to tune.. I wanted it to feel like you were floating in space, and the ship was a little damaged so the thruster wasn't super strong. There were booster upgrades along the way that I hoped would add some more velocity and top speed but they were rare (i need to tune the loot table better). 

Amazing that you enjoyed it though, thanks again :D

Really nice game.. a lot of potential with the puzzle mechanic.. the character controller felt a little off at times and i'd get stuck or it would be unresponsive, but overall the art/music was really lovely.

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Cool idea. It was fun to scan the surroundings trying to pinpoint the survivors. 
One thing, I didn't know if I was scanning the entire screen, or parts of it.. If it's the entire screen perhaps the sonar pulse could be expand to fill the screen. 


nice work though, lots of fun

Great take on the theme! So many prison sentences acquired :) 

Thanks! It was a lot of fun making it..

I'm glad you got to the end, Earth appreciates it :)

I had a few extra weapons in development, but just couldn't get it polished enough to be happy.. Once the jam is over I'll continue working on it! More weapons, enemies, and an inventory system! 

Thanks for playing and reviewing!

Cool take on the classic enemy wave mechanic! Was very cool to see the art style and mechanics come together piece by piece over the month.. well done, this turned out so well :)

Thanks! really appreciate the feedback and words of encouragement along the way.

I'm solo, planning a small 2d pixel game in unity.
I've also got a full time job and 2 kids. I'm in australia though. 

If you're interested i'm on discord I'm dolf#6454. 

Just a note, I've never built a 2d game in unity before, only 3d games, so I'll be learning as I go.