I am watching that video right now haha
From what I saw when he was paying that last part, I think I have some ideas for the wind streams.. One of them is the same someone pointed out in the video: there could be a second area with stronger wind near the bottom of each stream, to make it harder to hit the ground while on the stream. The other thing I think would make it more manageable would be to give a limit to the speed it adds vertically, so it doesn't send your character flying up
IagoAndrade
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A member registered Apr 20, 2020
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It's very good! Movement feels very good, and the stages force you to learn the mechanics before progressing. I would like to see more levels and challenges (though I know it would be crazy for just a weekend), and also maybe an ending where the protagonist reaches home hehe. Liked the visuals too, very simple but very effective. The difficulty is also good, not being boring easy, nor frustratingly hard. I only had actual trouble on the last level, but it was because the wind did not render here haha (but I managed it some attempts).