Loved the game, it's all so silly and fun! I loved the gameplay of having to keep your character and the ball alive at once, very chaotic and fun
Hypnotik Fox
Creator of
Recent community posts
Thank you for playing and for the helpful feedback! The idea of the ghost mode was so you could setup combos easier, but I agree that it's a bit underwhelming currently. I also agree with the combos needing a bit more polish specially on the animations. But I'm planning on after the jam updating this one to fix a lot of the issues people found and also later adding some more roguelike elements like a shop to buy candies and upgrades
This is absolutely amaaazinggg!! I loved the starting cutscene it's sooo good, and the character's animations are so smooth
The dialogue is very funny and the characters and the atmosphere is so spooky and kinda creepy but also so silly and fun at the same
The visuals during the party specially, the animations in there are awesome! I got a bit stuck inside the house part, so I couldn't get to the ending, but I really the game still
this has to be my favorite game of the jam, and it's an incredible game overall, great work!
Absolutely loved the game, the roguelikes elements made it so much more fun!
The animations and humour of the game are great, the foxes picking up chicks when in a tie are so silly and fun.
Once I got the hang of it, I had a lot of fun creating strategies and experimenting with different teams, and it was sooo fun destroying the final boss with my absolutely broken team of chicks
Overall an awesome game, loved the idea and implementation, these little chicks are so fun
Very fun and enjoyable game, with an awesome gameplay loop! There's already a pretty good diversity of weapons and characters which I really liked!
I found the gameplay very fun, with a pretty good mix of strateging and avoiding enemies. I loved experimenting with each of the characters and getting more and more powerful as the game goes while adapting to the luck.
Compared to other game's of the genre it's very active and needs a lot more of my attention, which I really find enjoyable as these types of games can get pretty boring and dull fast without needing too much player input but I never encountered a moment like this.
I don't have many complaints, though I think a way to see the information and stats of my current weapons could be something really useful for deciding what weapons to sell and what not.
But overall I really liked the game, the fusing mechanic is pretty interisting and fun to play around seeing the different fusions, overall, great job!
Thank you so much I'm really glad you my goofy little game!
I really enjoyed making the art and music for this one, it was mostly the game implementation itself that I had the most trouble, specially the player physics haha
I did add an abillity to make the player fall faster by holding down however I didn't coded it very well so it's not that useful, but I liked your suggestion for improving the player movement and will try to balance it more sometime.
Right now the windows and web version are the exact same, but later I will later try to patch the statistics on both of them (and other minor bugs I find too).









