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HyperNoop One

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A member registered Mar 31, 2025 · View creator page →

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Thanks a lot for the feedback.  

The high floating platforms are accessible with just one character, and they give us additional dimensional shards at the end of the level.  

In Obscura (the second world), the enemies are intentionally invisible, it's their ability. For example, in Alstrum (the last world) the enemies can pass through everything, but if you get a little close to the enemies in Obscura, you can see them.  

The boss is easy if you used the Konami code, but if you used the save I provided, then it's the normal level. I also recommend trying it with the save.  

To save a ton of time, I did procedural generation and set enemy damage as a percentage to make it fairer and avoid any imbalance.  (levelgen.js)

And yes, it was made without AI.

👍😊😉

Ah okay, thanks, by the way I have to admit that I haven't finished your game 😅

Ah alright, the way you went about it is really unusual, I should learn it one day

🤣👍

thank you very much

Thanks a lot, glad you liked it overall!

Totally agree on both points:

Ceiling jumps — some platforms are placed pretty close to the gaps, which makes your jump hit the arch right when you need height, and it feels weird. It's a level generation tuning issue, not intentional, it was to save time.

The music is completely synthesized live (no audio files), and the overall volume was set cautiously to avoid distortion. By default, it’s louder than it should be, my bad.

Not Pico-8, actually, I made a game engine and am trying to test its limits. Pico-8's constraints would honestly have made some things easier!

Thanks for taking the time to play and point that out — super helpful.

The goal would be to hide the imperfections or the things that the user shouldn't see.

Is it normal that the PCB are flying?

The visuals are very beautiful but the game is very easy. You can easily see the exterior walls. I know you can place invisible walls for the camera in UE4

It's a cool game but after the first level, the game won't progress anymore. I think you should make a list of forbidden words like 't' (yeah, it works)

It's a cool game but a bit hard because of the lack of animation, you can't predict where or when the viruses will go

The game is good but the difficulty doesn't increase. From level 2 I had a lot of trouble even though level one was very easy. I have a question, what engine did you use to create the game?

The game looks good visually, but it's long and my hand hurt from moving it around in all directions. I think you could add mechanics that allow for more content and less injury. Also, add a warning in the description saying to warm up, trust me, it's really important.

The game looks good visually, but it's long and the difficulty is unevenly spread. There's not really any tension. I think you could set up something to skip a part and get back to the important stuff. That would save time for the votes; otherwise, it's a good tower defense remix.

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Planet Clicker by HyperNoop One Description

Thanks for your comment. I'll keep it in mind to improve it after the jam. The base was an unfinished chess game (because I love chess) and I just had to change the opponents, code Tic-Tac-Toe, and add scenes and dialogues.

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Ok thanks

Before noting

Thanks for your comment, when I said there was no AI I was talking about the code, but the content and the thumbnail, I’ve mentioned it several times on Discord, in the comments, and in the description.

J'ai utilisé l'ia pour l'image de couverture et pour le fond de l'écran de l'écran titre.

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Thank you very much for your comment. For full screen, I put it in settings and there is a full screen button. For the language, also in settings you can choose English. Sorry, since I'm French I did it in French first and since I do LCE (European class) I practice in English. The instructions are written at the very top of the description.

Nouvelle MAJ (Mise A Jour) 

Modifs (Modifications) : 

          - Menu retravaillé

          - Sélection de jeu ( Fnaf 1, 2 ou 3 )

          - Modifications qui vont avec

Merci de nous soutenir 

Cordialement 

HyperNoop

Merci bcp !!!