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Hyper-fallen

18
Posts
2
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A member registered 69 days ago · View creator page →

Creator of

Recent community posts

Pretty fun game with a lot of twists, I loved how you kept building over the mechanic of switching the feet to walk by adding restrictions or little side quests

It is a fun little game with a lot of charm to it, I loved the idea!

I don't know how someone can do this much game in this little time, but you did it!, I love the art style the mechanics and everything!!, great job

This is begging to be made a rhythm game, great work, i love the visuals and how you don't need to use sprites to make a beautiful game.

Just as a tip, you don't need to use a bunch of circles to make the tracer of the planet, you can use the node Line2D in godot for the same result with more options, I used this video to make the tracers in our submission, with this you could do more stuff like satellites and such.

Anyways, great game!

It gets a bit funky to control while in mid air, but i love the charm of the game, after some point the boss comes and follows you to submit the files faster (a bit too real)

I really liked the ambientation, it is so oppressive!, i would like to be able to accumulate prices without receiving every one individually,  also, i don't know if it was an skill issue on my side, but the perk of holding more items didn't work for me, which is a shame, it is still a pretty short and fun game, it is crazy you pulled that off in just a week, congrats!!

This game is fairly addictive, i reached the end without knowing that there was one, great job!

This game is outstanding in every single aspect, i love how the minimap is hand drawn, the secrets and all the polish, I think something that could improve a lot the experience is a way to control you air time, like holding for a heavy bounce, or some kind of dash

My time was 6:49, it was a pretty fun experience, amazing job!

The visuals and effects are outstanding, it is crazy to think that you achieved so much in so much in so little time, the game feels super polish and it is fun to play for its entirety, if i should say a nitpick (which is pretty small) is that the animation of apparition of the cards is a bit slow, so you don't get to see the cards when you are spamming the roll, besides that this game was crazy good!!

Pretty fun, with heavy Luftrausers vibes

The spinning mechanics feels a bit weird, it throws you really high up, but very little to the sides, besides that this is a pretty fun game, the time attack aspect is great, although im too bad to get the better score ;-;

This game is super cute!, making a game with minigames in a game jam is wild, so much to do, and still you pulled it off, well done!!

I love the style, pretty eerie

This game is awesome, good work in here, it is polished beyond reason for the short deadline, well done guys!!

I love the idea!, having to paint something while spinning is diabolic (and more if you put a time limit in the equation!!)

This is how I think it feels to commute to work in London, pretty fun game, with multiple scenarios (IN THIS ECONOMY?!!?) would like the tutorial to tell that you have to hold the space bar instead of tapping it, but besides that this game is fun!

The game is too disorienting when it spins around, besides that i see the vision, a bit more polish and it would be fantastic!!

Love the theme of a cat running in the spinning record, it gets a bit hard to control really quickly!, but besides that it is a fun concept and the controls in a post it