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Hyoei

50
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A member registered Jul 11, 2025 · View creator page →

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Thank you so much for playing! We opted for a satisfying gameplay topped with an adorable character! And yes! There is actually a Restart Level button on the pause menu by pressing [Esc]. We have definitely taken note of that. Thank you for your feedback! We hope you enjoyed! 

Amazing game! I love the take on the combat and the overall direction of the game! The design, visuals, the music and sounds, and even the smoothness of the game are tied really well together. The game was short, sweet and adorable! (left me wanting moreee). I loved playing around with the different combos and seeing what it could do. Definitely one of my favorites. Props to the team! 10/10 quacks! 

Really cool platformer game! The controls did feel smooth! It was the right amount of challenge and the feedback felt really nice. Having limited skills (like the double jump!) is very unique! It made me more careful my decisions before proceeding through the level, like when and where to use it! Cool game! 

Thank you for playing! One of our goals was to make the game as satisfying when growing the greenery! And yes! the butterflies (and mushrooms) were additional entities to help the player gain more greenery. It was inspired by growing an environment with the help of other living organisms! We hope you enjoyed the game! 
♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you so much for playing! We're glad our design was conveyed well! We hope you enjoyed the game! 

Thank you so much! We're happy you liked our visuals! Regarding a restart button, you can find it by pressing [Escape] then pressing the Restart Level button. We've noticed that this was not stated anywhere and will definitely be taken note of. Placing it in [R] for a quick restart, definitely sounds like a good idea! Also, poor Bramble! We never thought the spikes would be used for that (but if it works, it works!
( ≧ ᗜ ≦). Thank you so much for your feedback and for playing! 

Thank you so much for playing! More level designs have already been sketched out but did not make it to the final submission. We might take a look back at those someday. Your words mean a lot! We're very happy you had fun playing!

Thank you for your feedback! Regarding pointing down the orb to the ground and letting it grow some greenery below you, we intended to keep it since it still reduces the orb's overall bounce! It was not game breaking (and may be used for some strategies!) but it will be something we're going to have to look at maybe post jam. And yes! we're definitely taking note of the music overlapping each other. It can be unpleasant to the ears. Thank you so much for playing! We hope you enjoyed it! 
♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you for playing our game! We're happy you enjoyed the visuals! Our goal was to make the greenery grow in a satisfying way. We're glad you had fun! 
♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Loved the design! Loved the simple style! Fellow rat friends? (╥ _ ╥).  Everything was satisfying; the smoothness of the game, the visuals, the effects, the music! It gets more and more challenging throughout the nights. Playthrough lasted 17 nights with 1 food left and it was thrilling to create some soft of strategy just to keep that 1 food intact! 10/10 rat game 

Fun game! Fellow rat friends (ˊ ᗜ ˋ  )! I love how it progressively gets more difficult and challenging to manage. I liked how you can get busy starting from Day 1! You have to be quick and snappy.  Loved the visual cues of how the workers fell asleep, talked to each other or was on their phone! So cute (but alas they have to work)!  

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Such a cute game! The art is crisp and clean! I genuinely loved pressing the piano (˵ ˃ ᗜ ˂ ˵) (I neeeed it). Making use of one singular input (just by using the mouse!) and revolved unique minigames around it was a really good direction! Very enjoyable to play!

That's a really good idea! and still, its not a big problem! great game overall. It's definitely one of my favorites!

Dev here! Thank you so much for playing our game! We're very happy you liked the visuals! We wanted to create something short, cute, and simple while capturing the essence and theme of the Jam. Your words mean a lot to us! 

This is so cool! I love the concept of evolving from something really small to something strong! It was portrayed very well too. Its got that good game juice (smoothness, sounds, effects, and the art were very cohesive). The simple controls were a good choice in my opinion and I liked how the enemies had different behaviors.  A feedback I'd add is probably adding visual cues or prompts for attacks that the player can dash through. (It took me some time to realize this with the first area boss. Its not a really big issue, but might help some players!)  

Nonetheless, amazing game overall!! I loved playing it!

Thank you very much! 'Otherworldly' is a different level! (╥ ᴗ ╥).  We're very happy you appreciate our art. The butterflies do spawn from the greenery by chance, and they also get to spread more greenery around. Also, we will be taking a look at the RNG that the game has right now, maybe post jam to address the feel of luck as a factor in the game.  Thank you so much for playing! 

Thank you for your feedback! And yes! We're definitely going to take a look at some of our RNG methods in the design maybe post jam! Thank you so much for playing!  ദ്ദി(。•̀ ,<)~✩‧₊

Thank you for playing! We're happy you liked the visuals and our music choices! We hope the calm and cozy vibe was conveyed well with it! (Also, really cute bunny!!!!)

Thank you so much! The team really appreciates it. We're glad we pulled off the visuals really well to convey our goal to make the game as satisfying as much as we could!

Thank you for your feedback! We'll definitely revisit out music set up maybe post jam.  Thank you so much for playing! ♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you so much for playing! We're very happy we got the concept and design conveyed well! We wouldn't be able to do it without the team's effort altogether. We hope you enjoyed!  

Thank you so much for playing! We really appreciate your comment. Having some sort of proper process, from brainstorming the design up until the last few pushes of polishing really helped us! And most of all, of course, the biggest factor is loving what you do!

Thank you so much for playing! And there is a button for restarting! Pressing [Escape] will open up a small menu that has a button that allows you to restart. We'll take note of this since there was no indication of a Pause Menu anywhere. We hope you enjoyed the game! 
♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you for your feedback! And yes! We'll definitely take a look at that maybe post jam. We've already thought of some solutions to lessen the reliance on some RNG and trial and error. We're also going to recheck our sounds and music set up. Thank you so much for playing! 
♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you for playing! We're very happy you liked our visuals and our music choices! We tried to look for music that fit the cozy vibe!

Thank you so much! We're glad you enjoyed the visuals. All music and sounds are credited in the credits section if you want to take a listen and support the artists! We're glad we matched the vibe well! 

Thank you so much for playing our game! We hope you enjoyed it! Some of us actually haven't seen Frieren yet but that's so cool (I looked it up and yes! I see what you mean! Its so coool) We're probably going to start watching it now!   ♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡ Thank you!

Really cool game! The turning was a challenge! Sounds are also really good and impactful. The game is smooth. I am somehow obsessed with how satisfying the dash is! Choosing between moving out of the way or making that decision to dash through in a split second is thrilling!

Thank you for playing! Fellow mousie friend! ♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you for playing! And also yes! You can find the Restart Level by pressing [Escape]! Thank you for helping us out! ദ്ദി(。•̀ ,<)~✩‧₊

Thank you for your feedback! A Restart Level option is found when you press [Escape]. We've realized that this was not really obvious! We're definitely considering adding a small text prompt regarding the Escape button or a quick Restart button somewhere! We still hope you enjoyed the game! ♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you for your feedback! The initial design was just exactly like that! But eventually we decided it would be nice for the player to move around and maybe enjoy some greenery (or even ricochet the Orb using Bramble herself) (˵˃ ᗜ ˂ ˵). Nonetheless, it's something that were going to have a look at! We're definitely going to keep that in mind! We hope you enjoyed it!

Thank you for playing! Also yes! the butterflies grow greenery when they touch a surface. The design is inspired by how butterflies pollenate our environment and spread plant life! We'll definitely take a look at smoothing out the mechanics next time!  ᕙ(  •̀ ᗜ •́  )ᕗ

Thank you for playing! Were very happy you liked the visuals! And a 91%?!?! Now that's a high score! We hope you had fun playing it! 

♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you for playing our game! And a 100%?!?! That's so good! 

Thank you for the feedback! And that's such a great idea! We'll definitely keep that in mind, and take a look at the music looping stuff next time. We hope you enjoyed it! Thank you so much for playing our game! ♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

Thank you very much! Were very happy you enjoyed the visuals! 

Thank you for playing! The goal was to make it as satisfying as much as we could. Were glad we sort of pulled it off! 

Thank you for playing!  Hope you enjoyed it! ♡⸜(˶ ˃ ᵕ ˂ ˶)⸝♡

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Thank you for the feedback! Will definitely take a look at postprocessing and practicing even more
ᕙ(  •̀ ᗜ •́  )ᕗ.  Thank you for playing!