Hey, let's connect on discord, I'll send you a request :)
hyltia
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Nooooooo! I knew it was off. But couldn't tell and was in a rush to get things done. The strategy is outlined in another comment: Try to get rid of the frogs in the first night or be doomed. Isn't that horrifying? I'm very thankful you took the time to play and leave a review <3 Means the world. I wasn't able to balance the game before I needed to call it a day...
That's the horror element ;) For both of us. You're horrified by the the helpless situation. I'm, afraid of your vote. But that's life, I guess. In all seriousness, I started 3 hours before the deadline, so I got the bare minimum done and didn't have enough time to balance it out :/ Now it depends on your luck whether your first night goes well, because if it doesn't, you're doomed. Thank you for taking the time to play and write a short comment <3
Edit: 3 hours before I needed to go to bed, the deadline was still ~6 hours away. Didn't mean to over dramatize.
Thank you for sharing these assets! I used them in my game jam entry if you'd like to have a look :) https://hyltia.itch.io/frozen-yogurt-stand
Thank you for sharing these assets! I used them in my game jam entry if you'd like to have a look :) https://hyltia.itch.io/frozen-yogurt-stand
Thank you for sharing these assets! I used the character in my game jam entry if you'd like to have a look :) https://hyltia.itch.io/frozen-yogurt-stand
Thank you for sharing these assets! I used them in my game jam entry if you'd like to have a look :) https://hyltia.itch.io/frozen-yogurt-stand
"Run problem" already made it for me xD And the humor continued into the game itself :D Fun theme, but the game was a bit flat. Maybe limiting the amount of pizzas would have been nice. This way, I could just spam space going up and down. On the other hand - you beautifully picked that fact up and incorporated it into the style of humor, soooo - nice job :D
That's an unexpectedly deep game! And I really like the graphics. The controls for me are a little strange; on the one hand they are too sensitive (acceleration) and likewise too little sensitive (deceleration). Put simply, I gain a lot of speed pretty quickly, but cannot steer well. I don't know if it's intentional, but I'd love a little tweaking there. Apart from that, it's really cool!
Thank you very much for the in-depth review!
Yea, it's designed as a relaxing game. I took much inspiration from this Android game, left out many of the features and gave it a little twist to match the theme: https://play.google.com/store/apps/details?id=com.tinytouchtales.alchi&pcampaign...
I was coding until the last second of my timer (literally xD) and I just didn't manage to add a menu, restart, credits or even a winning screen :( It's my third game in this Trijam series and I'm still trying to find the correct scope, so I can deliver a complete game. But I'm getting closer and closer.
I'll disable full screen mode, thank you for the feedback!
The no-go ingredient was designed to be optional. There's a 30% chance to appear for each customer individually (not 30% of all customers have it). This would have been a mechanic to realize a difficulty system, but again, not within the time constraint :D