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Han

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A member registered Mar 10, 2025 · View creator page →

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Thanks for the feedback!

About your question, we actually did that on purpose. We made it so that your action points are capped at 4 to allow sabotaging cards by rolling it’s costs to a number higher than 4. We wanted to implement some rules that goes well with this but in the end we did not have time to change it.

As others have pointed out, some of the rules are limiting the player’s choices thus making it less fun e.g. you are only able to draw one card per turn, middle cards respawn instantly, etc.

So yeah that kinda backfired xD

Thanks for the feedback!

Sorry for the confusion! We were so rushed during the last day of the jam we actually forgot to add a label for the sides of the dice.

Those are the 6 sides of your/opponent’s die. You can actually spice up the game by re-rolling the sides of the dice!

That way, you can alter the outcome of your rolls and make it more predictable… Or your opponent’s rolls and mess with them XD!

Thanks for the feedback!

Honestly I think that is a great idea! We actually were having a really hard time deciding the rules of the game to make it more fun. But we didn’t have the time to make changes in the end.

But I’d imagine it would be way more fun if we implemented your suggestion!

Thanks for the feedback! Appreciate it!

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Great music and really cute art. I thought I was the person on the right this whole time since the UI is on the right LOL. Gameplay is very confusing at times and I find it unnecessarily long. Overall great job!

Probably one of the best games in this game jam—well done! The only thing I found a bit challenging was that the symbols on each card type weren’t immediately recognisable, which led to me dying a lot from taking too long to read them. Making the symbols more visually distinctive could really help players quickly identify card functions during gameplay.

Cool art!