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Hunter0doom

32
Posts
A member registered Jun 02, 2024 · View creator page →

Creator of

Recent community posts

Hello! I’m sorry that the game didn’t work properly for you! May I please ask what browser/OS you played on so I can make proper changes for future releases? (To avoid your new tab bug) 😃

I definitely am not smart enough to finish the game, but I thought the puzzles were super creative and for some reason reminded me of pc cable management lol! Great job!

The little dialogue quips from the narrator really made this one brim with personality! It was really fun evading the ghost enemies by maintaining sanity and I really love how the upgrades actually felt meaningful and noticeable within my gameplay (especially speed haha). Great job!

I always loved parray mechanics in video games so it was super cool to see a game built around only using the parry! Focusing on each parry put me in a rhythm game trance lol. Great job!

The concept was super interesting and I loved the autumn aesthetic with the spritework! Excited to see the next puzzles you add to the game. Great job!

Oh man I loved the art on this one! The game felt super smooth to play and I found the orb minigame to be very challenging but rewarding lol. Great job!

The visuals were very pretty and I loved how creative you took the theme. The gameplay was confusing at first but once I got the hand of it it was really fun!

I found the concept of dying to create either an upwards ramp or a mini bridge to be super fun! Great job!

Loved the sprite work and the concept of managing a haunted hotel always sounded appealing to me after watching that one popular movie lol! Great job!

I cant believe you completed this game with hand paintedspritework! The art was super cool and the MC is super adorable lol! I hope you finish this one. Excited for whats next in the story. Felt like yume nikki/little misfortune and im all for it

This was was really fun! I found the currency gain concept of sending 7 deadly sinners to their respective hells really interesting and I found myself spending a lot of time grinding for the brimstone launcher lol. I also really liked the spritework on the enemeis. Great job!

This game was super interesting and philosophical! I really liked the colors with this one and I hope you continue the story! great job!

I definitely cheesed a lot of the levels lol that was really fun! I also find the title "kick the bucket" to be pretty funny and fitting too. Great job!

Oh my goodness the spritework on this one was so good. The color palette was straight up chefs kiss! Super atmospheric and am excited on whats next for the puzzles

Wow the movement was really smooth and the "tomb of the mask"-esque visuals were super pleasing to look at. This was a really satisfying platformer!

The bomb concept was super creative and I really like the puzzle solving aspect this mechanic can lead to!

The spritework was really cool and I hope you continue this project and add audio!

The sprite work was really good on this one! reminds me of that one flash game if you know what im talking about. I loved feel of mining, idk maybe it had to do with the sick swing animation

I loved the story of undertale reference lol! Jokes aside, the spritework was really good and finding out all the ways I could die felt like playing henry stickmin. Super fun!

This one was really creative. The breakthrough when I realized that putting the orb in the goblet correlated to the keybind for activation felt very much like completing a puzzle in the outer wilds. I really enjoyed this one!

Creating a chain reaction of skeletons killing enemeis to spawn more skeletons was super satisfying. Really enjoyed this one!

The spritework was super impressive and I definitely did not expect a souls boss lol! I thought the dying mechanic was really creative too!

The visuals and models were really cool and I was getting mad boomer shooter vibes. Great job!

The spritework was super cute and your usage of the theme was super creative. I loved how I had to die in order to progress in a stage

This was really fun and surprisingly difficult! I have no idea what the rocks do but enjoyable nonetheless!

Oh man this one had really good music! The story was captivating and I really love to see how other people approached top down shooters for this game jam also! The pixel art was down right gorgeous too

this game was a lot creepier than i thought! the music, art, and the eerie caw sound gave me tim burton vibes and im all for it!

super cool concept on how you have to kill an enemy while dead to complete a stages! music and visuals are sick also

really hard and reminded me of super meat boy. My skill issue prohibitied me from finishing but really fun

Super interesting concept! The gameplay felt smooth and the sound design was very impressive

Super interesting and I loved the character design of monitor!