Appreciate the feedback, and I am certainly going to continue working on it. Had a bunch of feedback and new ideas given to me this week. Glad you enjoyed it!
hundredeyegiant
Creator of
Recent community posts
Thanks for the reply. Could I politely ask that we clarify what falls under paid libraries / assets.
If I were to pay for Unity pro, is that not allowed vs free version of unity. Or what is the definition of assets that can be used. I.e.
Tools : Paid or unpaid (So unity pro vs unity), What about tools that that are used to enable development, used for scripting, sounds design etc. Must you only use free tools? Would this also be applicable to unreal code plugins?
Is Adobe photoshop allowed to create artwork?
3d Models : Unpaid only
Audio: Unpaid only
Artwork: Unpaid only
Thanks in advance for the clarification.
Hi Safe in Our world. Just to be clear. I cannot write a single Line of code, so I use tools like playmaker, and Game Creator to develop which are paid tools / assets. Because they are paid tools we cannot participate? Bit Like saying you can't have your wheelchair because it gives you an unfair advantage.