Thank you - I’m glad you found it interesting :D
HullHound
Creator of
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Neat little game, I’m not 100% sure I understood everything. I played twice and survived 1 min 30 each time, I’m not sure if that was the maximum or not?
Visuals and sounds are cohesive, only feedback would be the clarity / feedback on how to take actions.
Took me a while to be sure that clicking did nothing, and I just needed to hold the cursor over the monsters. I am also not sure what purpose the horizontal moving boats performed.
Congrats for making it - it was fun playing it :)
I really enjoyed the game, everything is cohesive and the gameplay is very easy to pick up and play.
I did notice a bug that popped up a few times, where the ships will collide before they are even on screen, meaning there was no way to do anything about it - which was a bit frustrating as a player.
Well done for making it :)
Addictive but hard! I managed to hit level 7 - and only because I managed to avoid the lazers each time.
It was especially brutal when two lazers were straight after each other.
Game was enjoyable, but as per other comments the randomness on level generation really did make the difference on a completable or not level.
I really enjoyed playing this! It was nicely polished and well put together.
Feedback wise:
- I’m not sure if it had any progressive difficulty which I think would help with engagement
- And the repair icon was unclear to me - I assume it’s supposed to be a wrench, but I thought it was a bone and didn’t realise it was intended for healing.
Well done for making it.


















