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HullHound

67
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2
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A member registered Aug 23, 2021 · View creator page →

Creator of

Recent community posts

Thank you :)

Thank you for the feedback - and I’m happy you noticed that I matched the rewards and choices :)

Thank you! And no I don’t actually, I should probably take a look.

Nice little management sim! Well done! I also had the same issue as JiminySnicket where I was only offered the easy task.

That was a surprisingly difficult game - but I managed it in the end ! Good job!

Really enjoyed playing this. I thought the sound design was on-point! Really well done!

Nice to see you again! And thank you for the feedback! I’ve taken a look at the blurry font issue and I think I know how to resolve it going forward. So hopefully you won’t be seeing it in any of my future game jam entries.

Thank you for the detailed feedback and the link to sound effects :)

Thank you for the feedback! - I’ve worked out what I need to adjust for this, so this should be resolved in future game jams :)

Thank you for the feedback!

Thank you for the feedback - I’ll take a look at the fonts and see what I can do about them for future games :D

Thank you for the feedback.

Currently, (that was used in this game) my Game Jam Template has the text panels and the player. But my aim is to keep expanding it. For example, before the next trijam, I intend to copy in (and clean up) the code I used for moving between levels.

My eventual hope is to move towards more and more complex games all within the 3 hours of trijam :)

It was a fun game, and I like the terrrain variety (even if purely visual). Thanks for making it.

Interesting game, I think i got very lucky, and I decided to stop once I hit 2k money.

I liked the sounds effects on the box clicks. The game itself feels very random without a lot meaningful choices to make, but I feel like with a bit of fleshing out it could be very interesting.

Thanks for making the game.

Neat little game, the sounds effects are a nice touch. Even though I read that the attack was a ranged attack it still took me about 5 deaths to realise how to use that! haha.

Feedback wise, I think it would be nice to have the reset button also be a keyboard button, its a small thing, but because I’m so bad at the game i had to swap to my mouse a lot!

Overall good game, thank you for making it!

Thank you! I'm glad you enjoyed it and I found your write up really interesting - A few of these ideas had occured to me but some I hadn't considered at all. I'm considering expanding this into a wider game, so your feedback below is great fuel for thought. Thank you so much! :)

Thank you :)

Thank you - I'm glad you enjoyed it!

A simple compelling game, I found the music really worked with the visuals and quick paced gameplay. Well done :)

I was plesantly surprised with this game, it wasn't what I was expecting from the description. But I think you did a great job building a dreamy atmosphere and simple but effective game play. 


Great job!

An interesting little game, I like the concept and I did find that the timer worked really well with the style of game. I didn't find much opportunity to use the bow though, it always felt like the slimes were not in the right position, and too close to get into position to then use the bow!

Thanks for making it :)

haha :) thank you for the clarity! It's greatly appreciated! 

I used this (and some other of your asset packs) in my latest Trijam entry. (https://hullhound.itch.io/pot-pot-smash-smash). I'm intending to use a lot of your packs in my game jams entries going forward. I know the license states I need to message you on each completed project. Is there a better way for me to message you about my game jam entries? Or would you prefer me to only message you once I have a commercial release?

Took me an embaressingly long time to realise I could move the camera with the right mose button! It was a fun little game (though I was not very good). I think it would have been nice to have a score counter of some form so you could see how well you are doing.

An interesting sandbox, I wasn't sure if there was a win state, but the sandbox element was enjoyable (though the sounds started to grate after a little while)

A very nice little game. I loved every aspect of it!

Thank you

Thank you

Thank you

A novel use of the theme! Congratulations for completing the game! :) Interesting use of the muscles expanding in response to your actions, I don't think I've ever seen that for a pixel art game, so very interesting. I wasn't very good at the game, but I managed to get to the second day - so I'm counting that as a win :D

A lovely little game, the art is cohesive and the music works well with it. I think the two things I would improve with more time would be adding a day/night countdown so I could consider if it's worth going for a carrot in the distance. And perhaps it would be useful to adjust the playing area to speed ratio, going for a far away carrot on one edge of the screen then the same on the opposite side was the least fun part of the game. Overall great job and I enjoyed playing it! :)

Enjoyed the game, but I am very bad at it! I couldn't get past Level 2! Simple Premise that worked well for the time limit, loved the time passing when you moved mechanic.

Thank you.

Thank you! I was aware of the strategy, but I didn't come up with any ideas to resolve it during the timeframe that wouldn't otherwise impact the game! Definetly one for me to consider if I make anything similar in future.

Thank you!

haha thank you :D

Hey, thanks for making this. I used this and some of your other packs in my TriJam-284 game jam entry - https://hullhound.itch.io/build-and-defend

Could you please link it to: https://www.youtube.com/@HullHound

Hi All, 

I noticed that the linked starter Template for Godot is for Godot 3, not Godot 4.

As such I have forked it and updated it for Godot 4.

For those who would like to use it; it can be found here: https://github.com/HullHound/nokia3310-jam-godot-starter/tree/master

@phillip @Avis Do you think this is worth adding to the resources page for anyone that might need it?

Thank you!