Thank you for the play through! I enjoyed your commentary as well.
Due to a lack of drawers in the level, the pig's tail was the most sensible place to put the key.
hulkmeistercoder
Creator of
Recent community posts
Hi again! Still in the market for the following:
3D Modeling Generalist. Someone to focus on game-unique items/props for the environment and characters in a semi-stylized manner. Plus points if you use Blender.
If this is you, please reach out to me on Discord: hulkmeistercoder#0598
The team is comprised of:
1 Game Dev
1 Level Designer/Modeler
1 Character Modeler
1 VFX
1 SFX Team (3 people working as a unit)
1 Composer
Here was the entry for the last jam I did: https://hulkmeistercoder.itch.io/plugbot-adventures
Good luck on the jam!
Hulk
UPDATE 2: We found everyone! Thanks for the interest!
UPDATE: Re-opening this post. The last team I joined exceeded the 5-person limit.
Hi all,
I'm an experienced Software Engineer by trade with a couple years invested in UE.
What I can offer is programming, mechanic design, and project management. So far, I have one 3D artist on board. You can see his portfolio here: https://stublag.com/
I'm looking for these other roles:
* Another 3D Modeler/Art Director
* Sound Designer
* Level Designer
You can DM me on Discord @ hulkmeistercoder#0598
Good luck on the jam!