What is Rawteous? A Unity package that automatically generates impostor billboards from your 3D models, reduces your geometry for LODs, lowering draw calls and memory usage while maintaining visual fidelity at distance.
Key Features:
Automatic billboard generation with multiple capture angles Support for Grid, Fibonacci, and Octahedron capture patterns.
Real-time impostor switching based on distance
Batch (multiple) capture system for objects Leadership assignments. Other assets follow the leader preset, allowing you to save time when having plenty of assets on your scenes to capture.
Full URP (Universal Render Pipeline) integration ( HDRP planned )
Casting ( automatic ) per angle geometry to optimize fill rate.
Preview before you bake and decide, with live parameters.
Do it inside your full environment, select many and generate! No hassle.
Queue render window lets you track better your captures.
Capture fast with GPU enhancements. 100 captures in 1 min is possible ( depending on your PC configuration )
Super-sampling to avoid aliasing.
Preset manager, so you don't need to reconfigure every time.
Atlas viewer so you can make sure it is what you asked for.
Mode views so you can debug and visualize your maps
Auto resolution, so you don't have to set resolutions manually.
And much more.
Rawteous is perfect for:
Open world games
Large-scale environments
RTS or top down games that require lower end platforms
Performance optimization LOD system enhancement Reducing overdraw and draw calls
2D environment games background cards
Technical Details: Unity 6+ compatible Universal Render Pipeline (URP) 12.0+ ( HDRP planned )
Soon on Fab and/or your Asset Store. www.voidoverzero.com - visit to know more!
