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Hugging Cactus

25
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1
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A member registered 8 days ago · View creator page →

Creator of

Recent community posts

Thank you for playing my game! Regarding the difficulty, I think I will definitely lower the difficulty of some levels in future updates or add difficulty options for players to choose from. I'll do my best to make the difficulty curve smoother and improve the overall player experience.

Thank you so much for playing my game and for the detailed feedback! I'm really happy that you enjoyed the puzzle design and the mechanic of controlling multiple balls at once. That idea was the core of the game, so it's great to hear that it felt fun and unique.

I think you're absolutely right about the audio. I actually had the same feeling while testing the game myself. I'll replace some of the current sound effects with more suitable ones in future updates to make the experience more pleasant.

Also, this was actually my first game as well! I had a chance to play your game, and I really enjoyed the shooting mechanics. Congratulations on finishing your first game jam project, and thank you again for your support and feedback!

Thank you for playing my game! I'm really glad you enjoyed it. A hint system is actually a very good suggestion. I'll definitely consider adding one in a future update to help players who get stuck while still preserving the challenge of the puzzles. Thanks for the feedback!

Thank you for the feedback! I'm happy that the puzzle design conveyed the theme well. As for the visuals, I can't argue with that—I made all the art myself without enough time, and I'm still learning! Hopefully I'll be able to improve it in future updates and projects. Thanks for playing!

Thank you so much for playing my game! I'm really happy to hear that you enjoyed it and had fun solving the puzzles. I was a little concerned that the later levels might be too difficult, so your feedback is very encouraging. I'm also glad you liked the visuals and music. I plan to add more mechanics and improve the game in future updates, so I hope you'll enjoy those as well. Thanks again for your support!

Thank you for playing my game

Please try my game. I,will rate yours too. https://itch.io/jam/mini-jam-212-control/rate/4651952

Actually, there's a more interesting mechanic starting from Level 7. You can combine two colored balls to create a merged one that can push the large boxes. I also plan to add more interesting mechanics to the game in future updates. If you're interested, I'd be happy if you gave it another try.

Don't be discouraged. I may adjust the game's difficulty in the future to make it more accessible and enjoyable for more players. I might also release a version with all levels unlocked, so players who get stuck can still experience the later levels. and thanks for playing

I loved the feeling of destroying everything — it was really satisfying and made me feel like a true villain. Using "Global" felt like becoming a tornado tearing through the whole map. Adding visual destruction effects to objects might make it even more enjoyable.


Also, would you mind checking out my game and giving it a rating as well?https://itch.io/jam/mini-jam-212-control/rate/4651952

Fun game! I left a rating for it. If you're interested, I'd be happy if you could check out the game I made too.

https://itch.io/jam/mini-jam-212-control/rate/4651952

Thank you for playing my game! In future updates, I may tweak the difficulty to create a smoother progression curve and add different difficulty modes for players to choose fr

Thank you for playing, your feedback has given me some great ideas. By the way, I've already commented on your game too. I really enjoyed it and think you did a great job!

Cool!This is a highly polished game. However, if the gameplay mainly revolves around placing and upgrading towers, it can start to feel a little repetitive after a while. I think a faster pace and more interactions or synergies between towers would make the game even more engaging.

Please try my game,I'd like to gather feedback from players so that I can adjust the game's difficulty.https://itch.io/jam/mini-jam-212-control/rate/4651952

Thanks for playing my game, and you are right. Maybe I should consider adding an undo function in a future update

cute art style, i like it

Please try my game,I'd like to gather feedback from players so that I can adjust the game's difficulty.https://itch.io/jam/mini-jam-212-control/rate/4651952

Please try my game,I'd like to gather feedback from players so that I can adjust the game's difficulty.https://itch.io/jam/mini-jam-212-control/rate/4651952
By the way,I like the art style of your game.

Please try my game,I'd like to gather feedback from players so that I can adjust the game's difficulty.https://itch.io/jam/mini-jam-212-control/rate/4651952

Yes, I tried to use "R", but it sometime did not work. ><

I like this idea,It's really  intreseting. Maybe the characters are moving too fast for me to control, I think it will be better if i can move a little slower

Please give my game a try! I made a small and somewhat rough Sokoban-style puzzle game. I'd love to have more people play it and share their feedback, as it would help me determine whether the difficulty of the puzzles is reasonable.

I really like the idea of reversing your own actions. It's a fun and unique mechanic. However, there seems to be a bug with the level reset. After I die, I'm unable to restart the level.

Thank you for playing and for your support! If the game turns out to be too difficult, I may adjust the difficulty of some levels in future updates or publish a walkthrough to help players progress.