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HuenaIndie

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A member registered Oct 09, 2025 · View creator page →

Creator of

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Thank you for sharing the artist’s handle! We’ll definitely take a look — and thanks a lot for letting the general know about the game as well, we really appreciate it. Personally, this unexpected shoutout just blows my mind — seriously, wow! We’re really grateful for it!

As for the routes, you don’t need to worry — we’re putting a lot of thought into that. There won’t be situations where characters or routes you like are unfairly “locked” behind mandatory transformation, and the outcomes will be clearly foreshadowed before you’re fully committed to a route.

Regarding the balance between sexes: there shouldn’t be any issues there either. The characters come from the artist’s own universe, which includes a solid number of both male and female characters. Only a portion of that universe’s cast will appear in the game, not all of them, but we’re being mindful about representation and balance.

Thanks again for your thoughtful feedback and concerns — it really helps us shape the project in a better direction!

Hi! Thank you so much for the feedback! An English translation will definitely be included in the next update — we’re absolutely in favor of making things convenient for players. And thank you for the compliments to the artist, you honestly have no idea how happy that made her! Seriously, it really boosts her confidence as an artist. As for the artist you mentioned, feel free to leave their handle in a reply comment.

Alright, I’ll go through your questions one by one.

  1. The backgrounds are AI-generated. The ones currently in the game are temporary and will be replaced later on — basically placeholders.

  2. As for the doctor’s sprite, I think I simply forgot to move it over. I had to transfer the game files into a new folder due to some critical errors, and I most likely missed it — so thanks for pointing that out. The doctor’s sprite itself was drawn about a year ago, back when the very first prototype versions existed. Since then, the artist’s skill has improved a lot, and we also decided to change the overall sprite style for the visual novel. Still, I think the old one can be used for a while.

  3. It will all depend on the player’s choices. There will be quite a few endings — in some the MC escapes, in others he becomes an anthro, etc. I’m trying to keep spoilers to a minimum.

  4. It’s possible your translator distorted the reaction a bit. In Russian, he looks fairly surprised. But I also won’t rule out my own mistakes, haha. And yes — the translator definitely toned down the swearing, because there’s quite a lot of it in Russian, which is also on me.

Once again, thank you so much for the feedback! We’re really happy to see interest in the project and to receive responses like this. Sorry if the reply turned out a bit long — I really wanted to answer all your questions!

About Obscene... Yup my bad. Bugs and everything else - the game is still a prototype, some things after innovations and the transition to a new version of the engine I have not yet fixed. 

The artist is very pleased to hear your words :) 

Thank you for your opinion and sorry, I don't know what language to write in. Your comment is displayed in Russian, maybe it's an automatic translation of itch idk, But just in case, I'm writing in English