I had to give this a try and it really has such a strong core mechanic that fits the theme really well ! :) also nice challenge with the walls.
HUBRIS20K
Creator of
Recent community posts
Such a great feel through the sound and art design. GOD you cooked hard on the menus and the feel, i really was immersed and tried to pur some good coffee!
I was a little lost as to what I should do, in general, but i guess that is intended as you get mean hints for your next coffee from the barista expert judging your current cup.
Wow! This looks so awesome and entering the shop felt especially nice for me :) also i love the splash art with the spinning head :D
for the chill gameplay part, I LOVED the spinning mechanic for planting and harvesting etc, however fighting the frogs with it just gave me the feeling of too few control as to what I can hit or not, in the end i tried to trigger it just by "turning 45 degrees" then resetting to "0 degrees" and turning my mouse "45 degrees" again just so i could aim a bit properly (effectively, I wasnt spinning anymore either :D to get some control over combat)
Looks cool :O Did you do the 3D modeling yourself?
Pls also rate ours!
https://hubris20k.itch.io/throw-pjotr

WOW! You managed to do all that in a week??? It looks awesome and I love how you implemented the theme :) I immediately wanted to play more because of the tower defense aspect I didnt expect at all!
The only thing I'd wish for would be a little indicator which directions enemies come from to guess where I can intersect them earlier :) but thats just a tiny QOL thing!
The pixel art of your game looks SO good !
Here's our game :) also our first ->
https://hubris20k.itch.io/throw-pjotr

Cool ideas right here :) nice style, clean transitions, cool mechanics!
the only thing i'd wish for is an automatic click to remove single gears / or a tutorial/smart puzzle that makes you learn to learn the followingorganically: i noticed way too late that all the gears in a chain vanish when i remove an earlier gear and instead removed them one by one haha :D
I'd love it, if you gave our game a chance, or at least watch the VERY serious *cough cough* intro cutscene :D
https://hubris20k.itch.io/throw-pjotr
comment and rate if you also have a great cutscene we need to watch !!!
Aww you also made an intro!!! (sry for dropping it: but I recommend watching ours if you have the time :D)
I love the way you feel motivated after watching the intro and the general cozy color palette is such a great fit :) really talented artist :)
The idea that signaling the player that their energy is running out by flickering the electric lanterns is genius !!! almost missed it
:) we hope you will get addicted to our arcade high score game!
https://hubris20k.itch.io/throw-pjotr
if you dare to play after what feedback we got: "I played this for 40 minutes"
https://hubris20k.itch.io/throw-pjotr
Love your humor, damn, my boss didn't get his new car! :) Nicely done for your first game jam :) Game feel is nice and you have a solid loop!
I didnt get that there was a timer haha, maybe that should be a bit more prominent with sound effects and a display :) and I recommend getting choosing a fixed color palette that unifies the saturation and range of colors you use
Your concept is great, but I just feel its a little too hard to pull off from the get go :) I was mostly glued to the floor haha
Maybe start with a "floatier" ball that has less gravity to onboard the player a bit? and then chain them to the floor once you have the feeling for the movement a bit better :)

