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huaps

11
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A member registered Oct 11, 2018

Creator of

Recent community posts

The mechanic is so interesting!!

So cute!! I love doing that jumping.

It feels that the player is too strong and enemies die without much feedback easily. But I love tower defence. Keep working!

The character animations are so smooth! The vine-growth mechanic is also really interesting. The whole game experience is very seamless—great job!

Our artists will be so happy to hear that—I’ll be sure to pass your kind words along to them! Thank you for the support, and I hope you have a great time playing!

I’m so glad you mentioned the tutorial guidance! I was quite worried about whether players would find the mechanics easy to understand. The game became a bit more complex because we wanted to showcase the diverse skills of every team member, which led us to blend narrative elements with merge-style gameplay.

I’m so sorry that this version still has some technical issues; I will be updating a complete, polished version once the jam's voting period ends! Regarding your feedback on the animal den dialogue prompts: I have updated the mechanics so that small animals will no longer spawn if there isn't a den available. Thank you so much for your suggestion!

I am Arrietty, the programmer for this project. I’m so honored to receive such a thoughtful review! I’ve always had a deep love for the 'cozy' and healing game style, and I treated this project as an exercise in atmosphere and environmental rendering. This was also my first time developing with Godot—honestly, the experience was incredibly smooth, and crafting Shaders was so convenient!

the hampter energy! 🐹 Thanks for noticing the little things. We put a lot of love into those tiny details. Enjoy the chill vibes!

Thank you for playing our game!

Thank you for playing our game!