I really like the art in this game and the game play. It is hard to kill the enemies with not getting hurt at the same time so I need to jump up and shoot the bullet to defeat some of the enemies and I enjoy doing this! The only problem might be it is hard to see the platform where I can stand but I'm not sure if it's designed to be like this. Another advice would be adding some music at the game winning scene? Overall great job and I really like this game!
Huahuai
Creator of
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At the start I thought it is a game about how hard to get start to make a game, but later the ear bombing noise with the blue and pink cube makes me wonder is this about a bad experience about romantic relationship. I keep stuck at the little game of trying to get the green diamond but I just can't get them, and the background is getting darker and darker, I wonder is it a metaphor about you can never get you person you love.
It is interesting because even the goal of the game is collecting the yellow cube and avoid the red at the same time, shooting out the black circle makes me think I am spitting out my negative thoughts to the world. And once there are a lot of black circle in the screen, it makes me feel that I corrupted the world.
I really like this game. The eerie atmosphere and forced to move forward gave me a lot of stress and make me think of the direction we are forced to go in our life. Also the big eye popped out make me feel the main character is under surveillance, and reminds me of some parent with strong desire of control.
I love the art style of this game! It's so cute. But the opposite of the direction turning and the wrong instruction information make me feel it is so hard to let all the things works as expected, and compare it to the cute art style and the music, it gave me a feeling of we tried to live pure as a child, but it is just not gonna work in the real world.
I love this game. At first it really gave me a loser feeling of can't achieve any goal whatever how hard I have tried and can only watch other people achieve them. But after a journey in the dark and back to the bright world, we finally realize that ourselves is our best companion and make peace with ourself.
Although it has the color of high saturation(which often bring a positive feeling), the music is giving a feeling of pressure, and also even I collected all the red cube, I can't do nothing when I am at the green cube and can easily fall from there. It gave me a feeling of not knowing what to do under the pressure of society even we tried hard to get used to it.
I really like the memes and the CDM 175 related content in this game, they are so funny and stop me from having the horror feeling. The battery setting that make me need to start multiple time of this game to get all the information reminds me of a game called Her Story, which the player need to watch many separated video files to find out the truth. Great work!
I really like the transition from a dream-core music in the menu and suddenly to a happy music as the game start. One problem will the time might not enough for me to read the text and this lead me to the bad end, so maybe you can increase some time limit over there? Another problem is once I press the restart button, it just take me to the bad end so I can't restart to play it. Overall great work!
I like the part of taking nap after the alarm has rang(which I have done a lot). This little simple game is very interesting! The only problem might be I triggered the fired ending and the success ending at the same time after I choose to get up early and take a shower for my third chance, so maybe this bug can be fixed?
I love how while I am reading the text and suddenly a red text of "Look Behind You" popped out which make a little jump scare to me. The writing is continue conveying a uneasy feeling to me, and combine with the ending and the little jump scare in the middle, it create a wonderful horror experience to me, great job!
I really like the way you presenting it, combining the font and music and background help player to get into the game quickly, also the auto play of the text give me a feeling of a story is told by others. The only problem will be blue text is a little hard to see on the snowy background, so maybe you can change the text color a little right there?
I like how you describe the problems as they are just some simple questions but throw out some problems a normal person couldn't get in just a few second and might need the help of the calculator. I also like how the answers are not the exact answers but choosing the answer most close to the correct answer. This game make me feel is a sarcasm to how the interview seems easy in other words, but turns out so difficult to get a work, and you can only choose the answer that is the most close to the correct answer.
I really like how you design this game showing like reading a book or a file. There is also very good writing in this game. But I notice after I click the option "..." after I choose I lost the memory, there are some words come out form the rectangle box and I can't see the option down there, so I wonder is it designed to be like that or is it a mistake that need to be fixed.
I like the green pixel style font combine with a black background, it really give me a old sci-fi vibe, I also like how you use different color to distinguish different character. However, I think the blue and red color might have too high saturation that make me hard to read the word, and maybe you can provide a instruction so player know how to proceed.





