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Htpx23

11
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A member registered Jun 20, 2024 · View creator page →

Recent community posts

I don't know how they do it, but Itchio has a way to create a specific chat for each new game update. This may be useful for you to ask for feedback on old and later versions.

Now about the pseldo 0.4 version...

The camera is very close to Bollie, so when it goes into the falling animation,

I can't know where I'm landing. 

I understand that you made an animation where each step seems to have the intention of crushing what is below, but I can run if I press it several times instead of holding it. Not to mention that walking slowly like this is a little annoying,

so maybe it's better to use it as a form of attack against enemies on the ground or something like that.

The platforms ended up blending in with the scenery, I don't know if it was a bug or something, but the upper platforms literally had the same color as the background scenery, as if it were a texture error.

Damn, I wasn't expecting something of this quality, the drawings are good, the soundtrack and sound effects don't irritate or get boring quickly and the difficulty isn't too easy but not too difficult.

You're on the right path, I just think it would be good to have an indicator on the screen where to go. Yes, the map is small and you can discover it in about 20 seconds.

However, I think you intend to expand it eventually, so this would be a welcome addition.

PS: It would be nice to put some bushes with fruit, I know no one cares anymore, but I like how the scenery and objects in it alone explain part of the game's story

I really liked the idea, but there are some issues that should be fixed.

1 - After dying, the character takes less than a second to start running again. This can become REALLY annoying if the player starts dying frequently in the stage before the lava world.

2 - The character feels too slippery. It takes a little while to gain speed, but once you do, it becomes too much and makes short platform sections frustrating. I’m not sure if the sliding movement is intentional, but ice levels have been hated since forever for a reason.

3 - In the last world, the final platform before the goal cannot be seen because the camera zoom is fixed, so it would be good to add some kind of visual hint showing where the player is supposed to go.

The game is much better than I expected, at first I thought the combat was pretty bad, but once I understood how it works it became more interesting. Only the interface remains strange, I recommend polishing it. Otherwise, I recommend

I really wanted to try the game, but when I open it in the browser, the interface is way too big and I can’t click any of the buttons. I even thought there might be an option to download it and play offline, but it seems like that’s not available yet.

I can’t say whether the game is good or bad since I’m not able to play it.

Yeah


I found the gameplay to be really fun, even as you get bigger it remains nice and responsive.

I never thought a game I downloaded just out of curiosity and because I liked big women would have a story that would keep me so engaged. You can see the evolution in writing and image quality if you stop looking at the tits.

I tried running the game with the command you suggested, but unfortunately it still crashed with a "fatal error". Thank you anyway for taking the time to help, I really appreciate it!

ಥ_ಥ

When I tried to play this game, these two error messages appeared to me