Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ryan Hoye

15
Posts
22
Following
A member registered Jul 02, 2017 · View creator page →

Recent community posts

True to real life, Great Leader is hard  to please. I’m loving this game, trying to find the strategy that works best while still being flexible to Great Leader’s whims. 

Add some micro transactions and achievements, and you’ve got a mobile game goldmine!

In all seriousness, your implementation of this ridiculous concept is amazing and I love it!

(1 edit)

Oh, that’s what that chime is around 45 minutes! Good idea including a little break reminder.
Regarding the battery, I did not see drain yesterday, so I think it was just me not paying attention. You can disregard. 

(3 edits)

My friend and I were just talking about a productivity app where you keep an animal alive by finishing tasks. The rabbit burrow is a lower stakes version of that, which is honestly probably a healthier approach 😆

I’ll be using it today while I work. Looking forward to trying it out!

UPDATE after a day of use - I love this! Very easy to use and the timer is legible. Also, it's nice to see a timer counting up as opposed to my pomodoro timers always counting down.

Some initial thoughts:

  • Down the road, would it be possible to do custom activities?  
  • When the timer isn't running and the playdate is sleeping, I think it's still running as my battery had dropped quite a bit from when I turned it off to when I turned it on a few hours later. Again, this is when I had no timers running.
  • I don't see money earned on the report screen. Will you be showing this on the burrow screen when that gets developed?
  • Timer appears to automatically stop and go back to the task selection screen after a certain length of time. Not sure exactly how long. It will go past 60 minutes is all I know.

New game plus?!? YESSSSSS! Can't get enough!

(1 edit)

The only bug I had was the first time I went back to the spaceship/RV, I saved and then couldn't leave the spaceship. I had to close and re-open from the save. I have not been able to recreate it, though. Other than that, I noticed a lot more slowdown and stuttering the longer I was in the game.

---UPDATE---

After reading your devlog, I may have had the crank out. Just noticed the staircase disappears when the crank is out. Nice touch!

(1 edit)

I love the demo so far! I've been holding my breath for a turn-based RPG on Playdate. And it being a light-hearted game about cooking with Earthbound vibes is all the better!

I did find some bugs and have some comments. What's a good way to get them to you? Just post em here?

Clever puzzles and fun writing! 

Wow this game is addictive! Reached 436 on hard mode. If only I could focus this hard on my work. 

No less comfortable than how I hold it the other way. And there’s enough of a border that nothing gets covered by my thumb. I will admit, though, I’m 6’ tall so people with smaller hand may have a different experience. After playing for 2 days, this game would feel way too cramped on the screen in normal orientation. 

Once I found a comfortable hand position, it played great! Pressing the B button with my d-pad thumb is what really makes it work.

That was fun! I’m Looking forward to watching the story progress!

Easily worth the $10! I’m engaged in the characters and the flower business aspect is enjoyable. It’s just positive and chill, exactly what I want when I pull out the playdate for a quick 5 minute break. 

I'm so looking forward to this one!