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HotDogBunz

12
Posts
1
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5
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A member registered May 01, 2019

Recent community posts

I love this game, and decided to start an ambience mode save to have on the side for when I just wanted to play the chill simulator/wacky physics game, only to load in and realize that two major parts of the gameplay loop aren't in ambience mode,  being satellite and transformer fixing. Especially fixing satellites and servers is really the only starting method to get a few dollars besides delivering drives, which feels like a waste if it isn't for the daily task, as well as being a pretty crucial way to give more things to do during the day while waiting for signals to be scanned or processed. I understand the transformers not decaying as the power outage when one fails might spook players, but at the very least there should be an option to turn on or off both of these mechanics for ambience mode.

Is there a way to undo the reset as I was irritated with a kerfus and saw the reset tools and events in the menu and hit it and it reset the whole fucking save and now I'm back to the start

Genuinely one of the coolest games out there in terms of concept. The mechanics are so interesting and I love the source vibes from it with the physics (which make the game go from pretty fun to concerningly fun) and still giving so many opportunities for it to be genuinely unnerving. I can't wait to see how it continues to develop. You're one of the best devs out there and the fact this insanely cool game is available for free currently with more content in it than some triple a titles is nothing short of incredible, and the game isnt even finished yet. The only complaint I have is with the strange controls that are obtuse and seemingly more complex than they need to be, along with the tutorial as a whole which makes it hard to introduce the game to friends. But seriously, keep up the incredible work. And don't work yourself too hard man the rate at which new updates come out, whether its small patches or new content is insane, but make sure to take breaks

There's absolutely no rush its just i think having more "focused" updates where like one major mechanic, quest, ability, or area is added as oppsed to a bunch of smaller things that generally feel less complete so to say. That's not really the best way to say it, but essentially just like it feels better to get one full quest after a 3 momth wait than small parts of 3 quests after 2 months. But once again,  no rush at all as the work you're doing is incredible and the game is actually pretty enjoyable so far and I can't wait to see how it continues

Really enjoy the game and your progress on it but i hope for future updates you fully impliment features and quests all at once instead of adding short parts of multiple quests as theres a lot of quests that clearly arent done and imo, should have been waited on until almost fully done to be inplimented as theres a lot of things and areas that are empty or serve zero purpose and i feel it'd be better to give a full quest at once than give it in small chunks. Amazing work so far though and can't wait to see more!

I must buy this game seeing as its the next game the funny british inflation man is making a multi-hour video essay on that will likely be done by the end of next year

Ah I see what you mean. I'm sorry I think I completely misread your comment lol.  Thanks for the clarification

And one bug I found (I think it's a bug anyways) was after the mushroom with thick legs boss, the npc wouldn't do anything and after leaving and re-entering the room, it reset and I had to fight the boss again. Is this a glitch or is it simply because the next part of that quest isn't in the game yet?

I know there's healing on the form of shop items like the soup, but the problem arises when I'm trying to gain distance to heal after getting hit only to get hit with an attack that started off-screen, which is especially prevalent in the skunk boss fight, leading to the heal being interrupted and needing to repeat the process over again.

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One small complaint is that boss arenas should not be more than one screen big, as there have been multiple times where i got hit from an attack I couldn't see coming as the enemy was off the screen as I was trying to make space to heal, like arrows in the skunk fight or the headbutt attack from the mushroom boss. I hope all future boss arenas are made smaller so that you have all the information you need at any time and can't get caught off guard by an attack whose telegraph you couldn't possibly see. Also the controls are a bit of a mess and the ui is super clunky to use, especially the inventory screen having way more inventory slots than you'll realistically ever need, making moving things around a pain in the ass. Plus there are a few actions that, at least imo, shouldn't need a full button for it (like the emote button or whatever it is could probably be axed). Overall though, it is actually a lot of fun and I am enjoying my time with it and for porn games which are usually super low quality, this one actually has a surprising amount of depth and I can't wait to see further updates with new bosses and features. One thing that I would love to be added is the ability to place a marker on your current location to keep important locations in mind since the map screen is lacking a lot of details that help to tell you where you are.

Is the game still being updated?

I can't get the last cube in the section with the tree and the tower... thing with the purple sky(I'm really bad at describing things)