Recent community posts
Wow I love this. I had a lot of delight playing this game and reading all the card rules and seeing the art. I see a lot of heart and creativity in this and I'm really digging it. It captured me completely and now I am collecting these cards irl help
This was very fun and interesting. The lore was incredibly gripping and it was very fun to explore around the colony and do little tasks. It felt like early Final Fantasy games.
I also forgot there could be goblins until the game was almost over and got very scared but the twist there shook me.
This bait and switch honestly rocks. I love how much you built up that there would be treasure for the adventurer and so quickly took that one joy away. RIP.
I'm also very into the dungeon tiles
Honestly thrilled by the little subtle animations of the goblins. I spent a lot of time trying to approach them and failing. They're so mysterious and evocative and this style is so simple and led to the goblins just being more threatening.
Finally, a game where I can accomplish a realistic goal: going to sleep.
The goblin avatar is so cute and I love the touch of the gentle guiding goblin friend advising you to go to sleep. Overall a beautiful and simple game.
Wow there was so much fun little dimension and detail in this game that was honestly unexpected. The fun little character dialog with the slight variation of tiles to create interest in places like the mushroom garden made this game an utter delight to play.
Prompt 10: Sparkle
Today's vignette is about doing the dishes.
I tried and failed to add my cat following me for only a single room.
I was playing with items and interaction and it didn't go well because there's a glitch on the way to this room now and I GOTTA fix that.
I really like the stage I'm in right now. There's a story developing and I'm able to understand the writing that I'm doing better with every entry. And I have the added bonus of being able to jump through the different entries and edit the text and edit the dialog so easily. And I have a sense of what goes where and how the narrative will begin and end. I'm connecting these strings and understanding a flow and it rocks.
Hacks Used: Sean's Avatar by Room, Longer Dialog Textbox, and Transparent sprite hack via Borsky
Can you believe that I felt so successful after Paw that I didn't post again for 3 days? That and politics generally making me feel nuts.
I'm not posting html for these three days because not a lot has changed and I don't want to. But here they are:
Day 7: Warm
Day 8: Analogue
Day 9: Pathway
When I started this, I had quite a few of the prompts fleshed out and had done a bit of writing and designing in advance to lighten the load of my future self.
I have reached the point where I have caught up with myself and now have to generate new ideas the day of.
I'm looking forward to the rest of this journey and familiarizing myself more with the game dev community.