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HoneyedLaurel

16
Posts
1
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4
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A member registered May 28, 2025 · View creator page →

Creator of

Recent community posts

I really like the concept, going from 3d exploration to 2d platforming challenge is really really cool!

The art and visual design are really nice, but as other have pointed out, the characters hitbox is a little unforgiving, I think the positioning of the characters legs can muddy the clarity of where the players collision actually is. A bit more polish and this game could be something special :]

Very fun, very satisfying to get through it. The art and sound design are great :]

Other people have already pointed it out, but the one corner in the first zone not detecting your character landing properly made that section a bit tricky to get through, but the rest of the game was very well designed.

Thank you for playing! :]

Love the character model, the visuals are very nice. It feels fun and responsive to control, I had a blast with this one.

Big fan of golden mode :]

One of my favorites of the jam so far, very fun gameplay loop and I love the visuals! Every use of color with the limited palette pops really nicely, and use of slowdown really helps give players a satisfying feedback to their actions.

I do wish the camera was a bit more zoomed out, because I feel like bullets can come a bit too quickly with not a lot of time to react especially in the later levels with more enemies.

But, great game, I'd love to see it expanded on if you continue with it. I got to level 16 and I'll probably play a bit more even after the jam :]

Thank you! And I definitely agree, I might return to this project after the jam and give it the time it deserves :]

Lol yep Death Stranding was the main influence for this project :]
I actually did want to toy around with different terrains that could slow you down or be more draining on your stamina, often having the direct path be the more treacherous one. But I did not manage my time well and barely got this pushed out in time :')
Thank you for playing!!

Great take on the theme, very silly dialogue, I liked it a lot. Great game :]

I love this take on the theme lol! I had a lot of fun with it, a really neat way of doing a tower defense like game :]

Cute art, very fun! Loved running around as a little wizard guy

It's a bit tedious to edit the canons, but it was a very solid little puzzle game, I had a lot of fun finishing it :]

Fantastic art, amazing aesthetic, very fun puzzle game. Great job :]

Cool game, it's fun trying to balance digging and avoiding enemies

The art and concept are very strong, I like the mechanics of sucking up ghosts and using their attacks as projectiles. I think the ghosts attacks are a little too punishing though, it feels very hard to regain control of your character after taking damage and often just snow balls into losing.

The game feels really nice to play, really nailed the physics for a precision platformer, and the art and level design is fantastic!

Thank you! :]