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HonestAbe99

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A member registered May 28, 2020 · View creator page →

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I may try to get a version out with a difficulty setting by next weekend (so..the 17th or 18th) I take it the problem is that the walls of the ''maze'' are too narrow to work well with a touchpad? rather than there not being enough time?...or is the time constraint too fast too?

Ok..thanks.

Hmm...that could be tricky...i could make them easier; but then they would be too easy for people using a mouse. When you put it that way, the best way may be to put difficulty settings into the game so that people can choose a difficulty that fits the hardware that they are using.

There is no need to be sorry, you are helping me to make the game better...hopefully..

I have put a bugfix out that should get you back into the game and stop it happening again...the new versions are already up

Are you enjoying the game?...what thing would you want to see in there that you think would make it better?

I had optimized the mingames for pc...it sounds like i may have to alter the smartphone version to make it a bit more forgiving. As for the difficulty scaling..the combat was supposed to be kind of RPG like..so the early game opponents get easier but more challenging enemies come along.

I had thought about it...maybe having some of the game played as Lillith or Laura..i may put up a poll at some point to see if there is much interest. I am bouncing a few ideas around strangely i have already kind of written the ending...

I am not sure what could have happened there..could you maybe explain better...did you find a bug?...it sounds like you didn't like the game...what would you have liked to see?...more of a grind?

I just posted some new files that should fix the problem...cutting the file size has caused a few registry issues..let me know if that has fixed it for you or not.

Yes..I see the problem...I clearly need to do more and better on quality control. I have replaced the uploaded files with the fixed ones and it should work now..i have hopefully done it in a way that will allow you to download it without having to pay again...could you let me know if that works..if not i will find another way of getting the fixed version to you for free.

Ok...thanks....it seems to be working fine for me..... Also if you could tell me..is it the free or premium version?... , what fight is it happening in, what platform you are on?....it will help me track down what the problem is.

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Ok...thanks..i will look into it..if you could post lines of dialogue around where it crashes that would be very helpful. Also if you could tell me..is it the free or premium version?... what platform you are on?..and what error message are you getting?..it will help me track down what the problem is.

Yes..there is not safe for work content in both the free and premium versions.

There is more content...in the free version the main story cuts off earlier...some of the options with Lillith are currently only in the premium version. It is a bit of a balancing act..i want everything to be free; but if i did i couldn't afford to keep on making it.

Thanks for the report..the rent works by automatically removing money from the player on a sunday at midnight..so make sure you have enough by then by working...i will have a look and try to fix it at some point; but the game is kind of on the back burner because almost no-one backed it.

''note that i'm not the one that started complaining.'' I know; but your comments are just as valid..i am thinking of changing the way the map works so it can be brought up anywhere so people don't get lost for the next build  ''i don't think the theme/genre is the issue here.'' I didn't want it to be a tease; but i think i have gone too far in that direction..i think it maybe needs to hold back a bit more..the expectation is part of the fun..i contacted a few websites for the first version..some are a bit piratey..i just looked at one and they have someone's patreon version up that the creator only posted yesterday; but i suppose that is going to happen anyway...

'' i woud suggest to not lock away something fundamental like a map or dom/sub choices from the free players'' Was that the stuff that annoyed you?...the map is already in the new version..the other stuff will probably get put in future free versions...some games a lot more popular than mine keep content walled off permanently...my games are getting noticed a bit..maybe i should try hosting them on some other websites; but if i want people to back me on patreon...i am just going to have to make the games better..i am surprised by some of the stuff that gets backed..maybe i am just not making what those people are looking for..i think Succubusted may be a bit too...well..full on.

My thinking at the time was ''people can only buy the premium version if they know it exists"...i may change it over time to allowing backers earlier access..i don't know...i don't know if the whole idea is viable yet..i am trying to focus on producing something of good quality that people can pay for an feel like they got good value..on that note..i need to get typing if i want to have anything ready for this weekend.

Bearing in mind that it takes me a lot of time to make and also some money...how else do you suggest I keep the lights on?, I put my first game out for free at first with an option for people to give me a tip and it made a grand total of about $2...my patreon has 0 backers...I understand that money is tight for a lot of people...me included.....so there is a free version that will get more content over time and that everyone can hopefully enjoy; but only if the whole project is viable...otherwise..I just can't afford it...and I will have to do something else that will pay the bills...I am not sure what you imagine my current situation to be...;but I am not exactly swimming in a money pit like Scrooge Mcduck.

I am having trouble finding the missing art in the fight with Laura, what version are you playing?...the free 0.02?...what error message are you getting?...what picture can't it find?

''giving each lady at least one unique feature/move.''

I was going to make them a bit more individual next..make each one weaker against certain attacks, maybe add something in to break up the gameplay loop..what do you think of the grind?....too much, about right or not enough?

Thanks for letting me know...based on the number of downloads...and no comments...I was starting to think I had set something up wrong. You may as well wait now...the new version is probably going to be out within the next ~12 hours and there is a huge amount of new content.

Hello..?..is this thing on?

Bluniversity community · Created a new topic bug reports

Found any bugs/typos or have complaints or things that could be better?

Any comments?..bugs?..put them here..don't be shy...hello..is this thing on?

The game shows a lot of promise. As a bit of constructive criticism..the NPCs could do with a bit more agency..having NPCs take the lead a bit more would make it feel more organic...even dominant characters 
like Sasha and Aletta are a bit passive, even when they are supposed to be very dominant..it would be nice to see them get more content where they are in control..maybe even seeking out and initiating encounters with the PC (like the Sasha couch/foot route) ..even at full domme..it is Sasha doing most of the favours like she is the sub.

IT would also be nice for characters like Bree to get the potential for a dominant route; which would allow you to reuse assets on both the male and female PC routes. The male PC also comes across as a bit of a selfish lover..the female NPCs do a lot for him...it would be nice to have the option to return the favour...and more role reversal would be welcome.