L I T E R A T E
Mechanic is a great idea, but implementation is a bit off; certain dashes like the up-left dash is a little finicky but otherwise good game
you can't start from the ground which sucks
and the arrow keys are a little broken-- specifically the up-left dash
and why is the conditional move a necessary part: like you have to do it even if you can't
First things first, credit where credit is due:
Thank you for basically reviving the monk class in the Kung Fu Master. The hidden dragon stance warmed my heart. Pun unintended.
Now, on to the theme of this topic:
OP still stands-- being able to see the HP/ Stamina in numbers would really help
Autocomplete in terms of recipe names (like when i type camp, the game could be able to know that I only mean campfire)
Multiplayer would be dope. Very much with the dopeness.
Other than that, FARA is an amazing game and I love you, game developer, for birthing such an amazing game.
Loved pretty much everything about the game, but...
after you get maximum gun level, the gun level thingies the enemies drop mean nothing
there's only two types of enemy and one form of gun-- diversity would be nice
everything else was great, 11/5 would play again