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Holy Luck!

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A member registered Jul 25, 2018 · View creator page →

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Thank you!

I see in the screenshots that lines and arrows were implemented in the newer MasterPlan, but they don't seem to be available to use. Has this feature been disabled or am I missing where to use it? Thanks!

Nabbed it and a patch, thanks for letting me know!

Will you be offering late pledge options for the kickstarter? I love this project so far but missed the funding.

One feature that would make masterplan perfect for me would be the ability to create anchor points on a board and link it to another task, like a button of some kind, maybe even a note? Then I could create indexes on the board, like I currently do with note tasks (I stack them together with indentation, rather than a full list on one note) I could click on the title I placed and be moved to that area of the board. It would make navigation easier on larger boards. Heck, even using the arrow tool to link areas together would be neat. Just some ideas on how to implement it.

Thanks for your time and such a great project!

Hate when that happens, thanks for the prompt fix!

I would like to say I'm very excited to play this! However I wanted to let you know there are quite a few pages that only have an illustration at the bottom with the page number, but no text or stats for the monsters.

Just an update! I ran this for my tabletop night and it went really well. My players loved the setting and their characters. The investigations went incredibly well and they drove themselves quite easily with the prompts given. They would like to play again in the future with the remaining mysteries.

These are really beautiful.

Thank you! It'll definitely give me a step in the right direction.

I'm running this at my next tabletop night! This is the first time I've done something so free-form. Should discontent be given for both clues and secrets? How would you suggest going about consequences? I'm not sure when would be a good time to start them up. Thanks for the guidance!

Really looking forward to testing this out on game night!