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Holland

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A member registered 62 days ago · View creator page →

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Thank you so much! <3

Thank you very much! I tried to base the sphere's net on a 2,2 icosahedral Goldberg polyhedron, which has, *does mental math*... 122 faces. And the glowing effect was accomplished just by scaling the inner mesh, since I didn't want to try to learn texture animation so close to the jam deadline, haha!

Oh! And thank you for sharing your Cool timelapse video! It inspired and informed my use of gradients in this project. I'm usually too scared to mess with the default palette.

Cool

I love the decision to have the sphere spinning too! it really makes the whole image feel more alive/kinetic (as well as dizzying). And the outline ties the whole thing together beautifully. Well done!

Yeah, the more I think about this, the more I realize just how hard you're flexing on all of us by making a model so incredibly detailed that you didn't even have to shade or texture it.

Nah, couldn't be. 👀

It's a shame this didn't count as your submission. Maybe I'm biased towards Signalis, but I want to give this all the stars.I'm curious about the "frames" you add in post-process. Technically, I should think you could make them right in the software, although it would probably be a pain and take up precious texture space and possibly colors. I know from my submission that fitting a plane to the output window pixel-perfect is a pain in the posterior.

This is genuinely one of my sleeper favorites. Like, it's less fancy and complicated than a lot of the entries, but it's so well executed,  and the way it shows the growth in your technical skills while also bringing your bunny to life feels like what this whole thing is about.

You're all too kind, thank you. <3