Thank you so much! <3
Holland
Creator of
Recent community posts
Thank you very much! I tried to base the sphere's net on a 2,2 icosahedral Goldberg polyhedron, which has, *does mental math*... 122 faces. And the glowing effect was accomplished just by scaling the inner mesh, since I didn't want to try to learn texture animation so close to the jam deadline, haha!
Oh! And thank you for sharing your Cool timelapse video! It inspired and informed my use of gradients in this project. I'm usually too scared to mess with the default palette.
It's a shame this didn't count as your submission. Maybe I'm biased towards Signalis, but I want to give this all the stars.I'm curious about the "frames" you add in post-process. Technically, I should think you could make them right in the software, although it would probably be a pain and take up precious texture space and possibly colors. I know from my submission that fitting a plane to the output window pixel-perfect is a pain in the posterior.

