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hobbesnonumbers

31
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2
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A member registered 1 day ago

Creator of

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that was awesome, i played like 4 times. combining the pieces is fantastic.  only notes would be a way to see how the enemies can move. love to see more levels and more in general. two thumbs way up!

very impressed with what you did in the time alotted. bus feels good, cops have no regard for their or other's safety, and the building collapse mechanic is fantastic.  would love to see more levels

as promised i gave it another try.  very ambitious for the time frame, could use some refinement, but good job on bring it together. 

fun puzzle with a ticking clock. only thing i'd ask for is more. 

went back to keep playing it, beat the hard level, we lost alot of good patchlings out there

oh you wiley sods! great work tho!

interesting take on the TD formula.  I like the deck mechanic and that you buff stuff by connecting them together (theme).  very good procedural generation too.  all in all great submission!

will rate when more levels are added. 

neat little racing? dodging game. quick and snappy, good job!

wow that was stressful, great job! I can't keep track of that many things, skill issue on my part, not cut out for this high stress package management business. could've maybe used an intro level, with fewer colors and ramped up to hard mode. excellent! 

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looked neat, i couldn't figure out how to grow a mushroom or get spores. it looked like the mushroom was creating spores? wasnt sure. a tutorial or more description wouldn't hurt. 

edit: nevermind, we figured it out. for anyone wondering, you need to spread to a tree and then "restore" the tree. that produces shade from which you can plant mushrooms for spores. 

would like to see more levels!

very nice puzzle game, im guessing you took inspiration from twilight princess? but that was possibly one of the best puzzle games ive played yet in this gamejam! excellent work, would love to see more levels or more boxes

I really liked the loop on this. love the weird quirks the blobs can get. visually its hard to determine the different blobs, so i would keep rechecking who was selected, maybe it was a function of not being full screen (which i feel like it was made for). also wouldn't mind a speed up mechanic, even more than that 2x at the bottom which didn't seem to do much.  cool game ! 

neat concept, the performance, tanks in the browser whenever something dies / the orbs explode. let me know when its fixed and ill rate it! 

interesting concept, performance kinda tanked in the browser, not sure how to solve that, and i couldn't find the crafting menu for gears, props user error

fun little demo style level. liked the way the cables show all routes you took.  i was able to write my name!

solid pipe dream game, i like the fog of war mechanic

solid pipe dream style game!

has potential, nice work for your first project!

has potential, nice work for your first project!

good art and theming. i got all 3 sharks on board.  solid concept and good puns

couldn't get the game to run, let me know when its up and running and ill give it another try

art is great, and i like the connection mechanics. great little game!

clever little game. liked the concept and can see where you're going with it. 

very mazy

kept going to therapy and then ghosting everyone, 10/10 no notes

I ruined the entire tone by calling myself Bob Loblaw and Bob Loblaw's Law Blog

I AGREE THAT A FAST FORWARD WOULD BE NICE, BUT OTHER THAN THAT, GREAT GAME!! THE ELEVATOR LEVEL WAS A MASSACARE

I AGREE THAT A FAST FORWARD WOULD BE NICE, BUT OTHER THAN THAT, GREAT GAME!! THE ELEVATOR LEVEL WAS A MASSACARE 

congratulations.  puzzle design was great, challenging, and a little frustrating at times, which is what im sure you were going for.  i can also tell someone had fun with the writing. 

Best Game Ever, GTA6 is trash