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Heejin Jang

13
Posts
2
Followers
A member registered Jan 25, 2023 · View creator page →

Creator of

Recent community posts

Heejin Jang: I enjoyed playing this game! The animations and effects are really smooth. UI design is simple but has all the information necessary for the player! Loved the game!!

Heejin Jang: I love the game feel! All the environments, player sprite, and animations fit so well altogether. One point I would like to mention is definitely with the map. The map is extremely big, and it’s sometimes hard to tell if I have already been here or not. There are several ways to guide a player a correct way. One is a mini map or a map that can be stored in an inventory. Another possible way is to have some kind of collectables! Otherwise, I love the game!! I was spending really long time exploring around!

Heejin Jang: The game has great sprites, animations, and effects. The store part is implemented so well!! I feel like the map is too big, so some sort of benefits or constraints maybe cool to be added!!!

Heejin Jang: Love all the sprites and animations!! The player’s movement is really smooth and well implemented! Oh it’s also cool to see the scene having like which powerup I just collected. Those powerups are all implemented excellently, especially the magnet one. 

Heejin: I think the chess concept of this game is interesting. I was struggling in the second level where I needed to presss the buttons on the ground in order, cause it seems like it's not resetting once I pressed the wrong one. Love how you used all different chessmen as enemies. It was great and fun to play!

Heejin: Love the concept where I need to find a baby, which is a key. The traps are kind of tough, so I played the first level several times to move to the next level. Also, it might be great if there was a way to play each level instantly, instead of starting from the beginning everytime. Overall, I love the game feel and design!

Heejin: Love the game a lot. I got the good ending. Is there a bad ending, too? I will definitely try again to get another ending later! Also, the dialogue and the journal are really well implemented! The music and visual design fit great with the game story. 

Heejin: Love the background and game feel! It is simple and calm. Also, I love those buttons which kill all the enemies. I fee like the colored teleporting portals are not working sometimes, moving back to the starting position. Other than that, it was interesting!

Heejin: The audio and art are really good. They work well with the game itself. I love how you have different types of enemies as the player move onto different levels. The last level was kind of hard, but I really enjoyed the entire game. Also, it is cool that you have different types of platforms, like the ones more slippery and less slippery. At first, I was not sure how to jump over the long spikes, but it turns out so cool once I realized that I was on the icy platform! Oh, also, I forgot which level it was, but I love how you had the rabbit which I cannot kill I guess at the beginning of the level and I need to lure it to fall off from the platform!

Heejin: I like how you used different items for each level's design. Also, I'm glad that I don't need to read all the dialogue again when I restart the level anymore. I am not really sure with the last level where the death reapers. I tried to press spacebar when I have a sword and 5 pills, but the player seems to just drop a pill and pick it up instantly. I was not sure how to kill the death reapers. Also, I feel like the camera movement is a bit dizzy, like it is following the player too tightly. Other than that, I really love the game!

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Heejin: This game has really interesting and unique style! Love that you added more different forms of the player character. At first, it was kind of hard to remember the numbers of those states, but I enjoyed this game a lot. Also, the eyes of the player are really cool that they are following the mouse! I like the art style and the background music. They fit well with the game! And I LOVE the death animation.

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Heejin: I love the story of this game where you are trying to snooze that annoying alarm to sleep more. I feel that. Also, the sprites and sound are great; they fit really well with the story. I agree that the power up helps me completing each level way much easier. It is definitely a must thing here. Also, I mentioned in the zoom chat that it is great to see those clouds, indicating the end of the world. I am glad that you added that part. Moreover, the particles showing up when the plaayer moves are cool. By the way, there is a typo in the help scene. It says "exist" the level, which seems like it should be "exit" instead.

Heejin: This game is definitely frustrating but also very fun to play. At first, when I did not know like the correct way to get to the next level, it was extremely frustrating and hard for me (took pretty long time to complete the game), but I loved finding out the way and exploring all those levels. I love how the player can go through the platforms and jump higher along the walls. Also, I love the attack mechanism, but not really sure if I even need the attacking thing, cause like I could not find any enemies here. But still, I really enjoyed playing this game!