I know nothing about Okegom so I went into this game blind and I absolutely loved it. I also played the demo for Famine in Wanderland and I loved that one as well. Can't wait for more!
hixtle
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I loved the aesthetic, setting, character design (mainly Annette's) and sounds, but the story itself was very very rough (mainly referring to Alain's extremely poorly written character). I'm definitely going to be waiting for the day when you do eventually decide to release a sequel as I was still immersed!
The alternate endings could've used additional explanations / development.
The explanations that Annette gave when interacting with various items was pretty vague most of the time, as if she was deliberately being mysterious; felt a bit forced.
Alain's situation could've definitely used more mystery and patience, slowly building up to the big reveal.
Overall, I love this type of aesthetic which reminds me of Pocket Mirror and The Witch's House.
