Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Nov 17, 2014 · View creator page →

Creator of

Recent community posts

Oh that's interesting, I actually never tried the itch app. Glad you figured it out, I'll look into that.

Yes to all those questions. You've done great! Keep going!

Thanks for playing. I'll get that worked out. I believe that's linked to frame rate and I've had some issues getting the fps to lock correctly. I'll get it fixed though.

A Mac version will happen, but the process of porting and making sure everything is correct is very tedious without a Mac myself. I can't say for sure when, but I believe it could be completed alongside the 2nd (much larger) Demo.

Unity :)

Oh wow, I just realized that this is the 32bit version. Uploading the 64 now. I should have had both up in the first place

Writing for sure needs some more attention.  I hadn't gotten anyone besides myself to read it over so I wasn't sure what needed to be improved. So this points me in the right direction. 

Thanks for the honest feedback, it really helps a lot.

Wow, I didn't know that. I'll try to get that figured out. 

Regarding the first puzzle, I think a quick solution to that, that I should have thought to include is a displayed Name for each of the items. That way you know exactly what the tool is. Like that one in particular, isn't a window cleaner lol. So that's my bad, I should have made that more clear.

(1 edit)

I was looking through my text to find where this happened, but I'm thinking it must happen in the End, where you review all of the Objects you chose. I definitely missed that! (Was an oversight not testing that line using every Item Combination)

Going to fix that up, thanks for playing!