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hippye9905

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A member registered 4 days ago

Recent community posts

Hi xalezar — been playing through the demo, the turn-based "every

step matters" framing is doing a lot of heavy lifting and I think

it's underrated as a design choice for puzzle platformers.

Quick reach-out: I'm putting together Loom.Game, a small curated

showcase for AI-assisted games. The angle is workflow-deep — each

listing comes with the creator's notes on which AI tools did what

(art / code / audio / writing / level gen / etc.), so visitors come

out understanding *how* the game got built, not just *that* it did.

I saw the "AI Assisted" tag here and was wondering if you'd be up

for a short async chat about Nymble 2's workflow — and whether we

could feature the demo on Loom with the playable build embedded and

links back to nymblegame.com / itch / your socials. We're focused on

editorial depth rather than catalog volume; happy to time anything

we publish around the iOS / Steam launch windows if that helps you.

No pressure at all if it's not a fit. If yes, what's the best place

to continue — itch DM, your homepage contact, or X?