A charming little game, but it could do with more configurable options (such as mouse sensitivity), and also it should store your settings when you quit.
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Honestly, what you give to the community is fantastic, and I love the fact that you release such great art to the public domain. It's a real benefit for budding game devs who might want to focus on their code, but still have the satisfaction of making something that looks good!
Game seems linked in an unportable manner to OpenSSL(?) as it searches for libcrypto.so-1.0.0 and libssl.so.1.0.0 which don't exist on many Linux systems (I've seen reports for other games complaining about the same issue). A workaround that works for me is to create symbolic links for the missing library, ex:
# ln -s /usr/lib32/libcrypto.so-1.0.0 /usr/lib32/libcrypto.so-43.0.1
# ln -s /usr/lib32/libssl.so-1.0.0 /usr/lib32/libssl.so-43.0.1
However, while this works, it's not recommended that people go poking around in their system directories unless they know what they're doing. I'm not sure which engine the game uses, but it should be possible for the developers to link to the above libraries in a more portable way!
I'm on Void Linux, but I've seen reports of the same issue for the game The Red Strings Club on Linux Mint and OpenSUSE, not sure if the same engine is used?
Your minimum requirements state a 550 though, just with 2gb vram. It's the memory requirement I find surprising (both vram and system), but then I only have youtube videos and the listed size of the game download to go by. Anyway, if it requires 2gb/8gb then that's what it requires, it's just a shame because it looks like a fun game.
The Steam and GoG pages list the memory requirements for this game as being 8gb system and 2gb GPU, which seems a little high. Will this game work on a system with 4gb ram and a GeForce 560 Ti with 1gb of vram?