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hilmiyafia

13
Posts
7
Followers
A member registered Dec 10, 2023 · View creator page →

Creator of

Recent community posts

That's great! Thank you for taking my suggestion, now I can get to level 3 😊

The game idea is unique, but this is very hard 😢

Thank you so much! 😊 There is a setting to change the control in the main menu.

Okay, I won the second time. I ended up not upgrading the rocket at all because then it will consume a lot of the metal plates. I think there's a bug on the turret. It doesn't immediately shoot the number of turrets at the beginning of the waves even though I have a lot of bullets. 🤔

I love the game idea, but this is way too hard. There are 81 enemies 😢

I think your game idea is fun! I have some suggestions to make it easier: first is to make the rotation just as the keyboard is pressed (no "gliding" rotation), second is to make the ship has a health bar. So instead of directly game over if the speed is above 5 m/s, the damage to the ship will be bigger as the ship land faster. this way the game will end if the health is 0. To make it more fun, there can also be coins, or some health pick up to restore the ship health.

Thank you! 😊 This is just the regular Flame.

Yes, thank you for the reminder! 😊

Those are really good ideas! Thank you so much for playing my game 😊

Hello 😊 Thank you so much for playing the game! I'll note that 🖊️ need more than 3 levels 🖊️

The sound effect is really cute! 😊I got all the trophy! What I find really difficult is balancing the car in the air. I understand that on the ground, when you press right, the car should rotate counter clockwise. But I think when on air, the rotation should be inversed. So when you press right, the car would rotate clockwise.

Thank you for playing my game! 😊 I did think about making it smoother, but I wasn't sure how's that going to affect the gameplay. Because Pocoman and Chip's Challenge (my inspirations) have this kind of movement too.