I like the concept! I wish this wasn't turned in early and I could have seen a more finished product. Please continue to work on this one and post more progress in the Discord, I'd love to see what you turn it into.
hightowa
Creator of
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I enjoyed your game! I tried to get all the endings, i ended up getting 3. The good ending at the end for playing the right song, the forgotten ending, and the one where i die for trying to immobilize the dragon. I hope that was all of them. This was a short fun experience with its own art style. The concept of a visual novel is a unique idea for this jam. Keep it up!
Didn't expect to enjoy this as much as I did haha. Great game! Interesting tidbit. I feel like a lot of entries(including my own) struggled with making their games too difficult. I feel like you mastered the gradual increase of difficulty and balance with your game. I never felt like it was unfair, or throwing me into the deep end. It actually made me play it from start to finish very easily. I did start cheating after level 9 though lol.
Ah okay! Thank you for the transparency. Another thing I thought of that may help. Maybe add a visual que, or sound effect when you successfully press an arrow at the correct or incorrect time? It was difficult to know when I was doing well or bad sometimes. Still a good game, especially for the 2 week time frame :)
I loved playing this game so much. So many right decisions made, but the shining factor is the level design. I was so impressed with how unique each level was to eachother. I was so impressed with both boss fights but specifically the finally boss. This was one that motivated me to really work my creative muscles more for my next Jam. The only critique i can have is that i wish the difficulty creeped more gradually. Maybe even section the levels out by Beginner/Intermediate/Hard.
I will be coming back to play more :)
Got stuck on the second door, but I must say, this is my personal favorite so far! Not sure why but the reflection sound effects scratch a really good itch for me. Also, the level design and the skill needed to get through it are so impressive. I do wish there was a more gradual difficulty increase. I couldn't get past the 2nd door haha, I couldn't find the switch!
