Thank you! I changed the artstyle a bunch as I was developing it, it was originally going to be white with a space aesthetic, but it just didn't look right in my eyes, but I do want to one day make a game with that space aesthetic.
HighlyExistant
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A member registered Jan 04, 2024 · View creator page →
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Very short platformer made in godot where you control a square that can change gravity, while avoiding distortions
Platformer
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Unstable Gravity Platformer jam comments · Replied to UtaSzane in Unstable Gravity Platformer jam comments
Unstable Gravity Platformer jam comments · Replied to GameCarpenter in Unstable Gravity Platformer jam comments
Yeah, I do agree I should have added a compass, honestly I just didn't think of it, but it would have been easy to do. In terms of music I just couldn't agree on what genre to put lmao, but I'll keep it in mind when I make another game, or if I ever decide to come back and explore this concept further. In terms of UI I would love to improve it as I get better with godot, but that is definately the weakest aspect imo.
