Sad to hear. the first and second days seemed boring to me during testing, but without them there is no way. the real fun and strategies start from the third day. if I had evaluated from the outside based on the first days, or if I had not figured out what to do.... the grades would not have been high ))
Hiding02
Creator of
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Congratulations, you created a masterpiece )) I really will play it later, but now I need to evaluate...
It was difficult for me to understand what was happening and why I was making money and why I was dying, but I figured it out by brute force.
I like the visual style. It reminds me of "Buckshot Roulette", I didn't like that the texture of the buttons is much visually "thicker" unlike the other background
Also music loop breaks off too abruptly.
I'm a beginner this is my first jam and but this is the best thing I've seen. So, a full 5 stars from me. Good luck.
Oh my God. This could really be something like a horror game. I really liked the idea. It could be more than just a jam session. I liked that, while cheerful music plays, you’re literally killing all the fun on the map.
I DIDN’T LIKE THE SOUND AT THE BEGINNING—my tinnitus made me take off my headphones. Also, the visuals could be pixelated, but not quite so simple. Also font looks very standard
Overall, I liked it.
It’s hard to rate the game. I’ll give higher scores in some categories than I probably should have, I hope you’ll keep developing it
The idea is awesome.
I liked the animations, I liked that I can sell regular parts. I didn't understand why, when I place parts, I don't get “cashback” as if I had sold the slot that was there before. It was also cool that the dark part gave me some money, which added a bit of mystery. Music would be a welcome addition)
Game punishes failure so harshly. I dont really like it. Otherwise some players would be interested discover "the end" or something
