Alrighty! Well if you have any other trouble just let me know! :)
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I'm happy to help, but I'm definitely going to need more info. Are you having trouble loading up the demo? Are you having issues getting out of the house? Are you stuck on a specific screen?
Thank you so very much! I'm really glad you liked those things because those were definitely some of the things I strive for!
Yes! Just recently I added the disposal feature! Off the top of my head I believe as of my last Patreon update there are around 13 scenes with optional disposal currently and I intend to add it to all of the endings, including more intense digestion scenes!
It's never given me any trouble honestly. It's easier to my brain to understand than visual novel software and the UI for a creator is very intuitive. Plus the ability to move any direction and have a navigable visual map is a big draw to me.
If you know of better free software with similarly easy to use UI for creators and features let me know! I'd be happy to check it out. 😃
Yep you're definitely right! I've played quite a bit more and while the drop rate is arduously low they are dropping.
I'll definitely stand by what I said before though, this is the dark souls of match 3 games. The fact that the easy practice boss can wipe an entire fully healed team by 1-shotting almost every single character is ridiculous, especially considering they fire multiple shots at multiple characters, and renders the healer characters completely useless. My last boss fight attempt my entire team was dead in 3 attacks from full health. It was doing minimum 140 damage per attack and attacking 3 times at once. So far I have only 2 characters at level 2 and I've played several hours now. If a single character goes down you're not making it past more than maybe 1 more level which is so hard when you can lose a character in the first 15-30 seconds of a match if you're unlucky. I actually am in love with this game but it is SO difficult and usually match 3 games are kinda chill but this is the most stressed I have ever been playing a mobile game. Like, my heart rate is at Elden Ring boss levels from the second a match begins. The difficulty and incredibly slow progression are really starting to make it harder and harder to play.
Another problem I'm facing is the character icons looking too similar. I've included a screenshot as a great example. The brown tanuki I can easily tell from the others but between the white cat and white bear I cannot tell them apart in a hurry and since you have to be lightning speed at this game from the second the buzzer sounds it makes it even harder. The green characters somewhat blend together and the green and white starts to blend with the two whites. When the screen gets like this my eyes just gloss over and I can't see anything. Even if I mix up my team a bit there's just not enough differentiation between them and for a game with RPG elements you want to be working around teams and skills, not what characters you can actually tell apart. I really really like this game but it physically hurts my eyes to play when the screen gets like this because of how badly I have to strain them.
Hey there! I really like what you have here so far but I'm having a rough time and I'm not sure if I'm missing some key mechanics. The story is greyed out so I'm guessing that's not implimented yet and the challenge enemies are way too strong so I was able to do some of the easy practice but my units aren't levelling up and I can't seem to unlock any of their abilities. I got a few gems from that but then it stopped giving them to me so now I'm just stuck. So far for me it's been the dark souls of match 3 games lol. I can't seem to advance at all. I thought the easy practice was where to build up some strength but since it stopped giving me gems I just dunno what to do.
Ahhh okay I didn't realize I could pass those! I'll check that out tonight, thank you!
Absolutely! That would be absolutely awesome, and I love giving detailed feedback so I would love to! I can send you a PM on Twitter or FA if you would prefer one or the other?
I love that itch literally did not inform me about this until TODAY. -_- still though it's awesome! A couple minor problems I have been having: I can knock on the door but I otherwise haven't found any other of the environmental interactions you mention. Also a couple things are a bit spastic when he's on the ground, like I've noticed if you fiddle with it you can get him to raise his right arm as if you're going to rub his bicep or lick his pit but it keeps jumping around and I can't get him to hold it up for more than a couple seconds to interact with it and when you move around while he's in that position it's like you're on a trampoline.
I need to test this further but the controllers have area ISSUES when pointing. They seem to work fine with positioning but pointing at the menu I have to have my controller down at my side and fiddle with it just right to get it to aim at anything or the pointer seems locked on one of the corners even when I move it around.
Does this version have any mawplay? I saw some good detail when I phased my face into his but I wasn't able to initiate anything.
A couple of suggestions/comments:
It would be good if there was a way to get him to bend down a bit. Far be it for me to complain about being tall (I REALLY love how in this version you can tell how HUGE he is compared to you) but I can't really reach his arms or face when he's standing up,especially if I'm aiming to lick his biceps or pits. I need a stepladder to reach that boy!! <3 I love the size though definitely do not make him smaller!!
I am SO glad you kept the voice for him, I really love it and his lines are GREAT.
This is 100% a me thing but I love the vore reference to him not eating you, I would love more references to that or at least more vaguely threatening references like that. The danger adds to the excitement.
The new model is WORLDS better.
I really hope he gets a bit more dominant about the foot-related stuff, he's very passive in that regard and even is like "No don't do that" rather than being in control.
I hope there are more options for him to be more the dominant one in control of the situation, maybe telling you what to do and you get good reactions for following his commands etc.
The tongue is a tiiiiny bit too long and it makes it kinda silly.
If I think of more I'll let you know! I really hope this one gets some more updates because it feels like a VERY impressive start and it definitely makes me want to check out your main game now that I've played these two.
Hello! The update seems to have fixed the problem. I was able to download and start the game successfully and it seems to be working just fine, though I haven't had time to actually go beyond the title menu. I'll let you know if there's any issues that pop up but otherwise I think we're good! So excited to try it on my phone since I've only done it on PC and I am a loooot of updates behind!
I can't install the Android apk. I get an error saying "there was an error parsing the package" I am running the Samsung Galaxy 21 Ultra and I tried redownloading, app installations from unknown sources are allowed, and I restarted and it's still not working.
I'm so sorry, mate. This always happens. Someone starts a project like a fun vore game or story or something like that and someone always has to come along and be a dick and fuck it up for everyone :( It's why there are so few good finished games out there. hope you DO continue it because you have such a great start but I really hope people aren't dicks to you about the haitus.
Me: Hmm yes this game seems nice, great graphics, handsome main character, gorgeous husbando, nice plot, good rpg systems. I may have to buy the full ver-
Game: *gives me the dog*
Me: .... FINE TAKE MY MONEY
I think this is a really interesting start. I think once magic is implemented it will really open a lot of doors. I love the style and I think the gameplay itself is fun, though it took me a little bit to figure out the controls (especially picking up items lol). I think the RPG systems are simple and enjoyable and the combat is hard but satisfying. Movement is a bit difficult sometimes and I think it needs an easier "return to town" feature than the super expensive orbs.
I really think one thing that is lacking most is the option to choose your character's species rather than just being locked into fox, especially since the boar and bear designs are so adorable. I really think that is a bit more narratively necessary given the "different animal tribes" theme of the world and even game description.
I really enjoyed this game. I also really like your concept. Not only creating a gatcha game without micro transactions, but a gay game at that. It really scratches that gatcha itch. Also OH THANK GOD a gay game that's not another visual novel. I love the character designs (except for vag arm guy, that one weirds me out) and character art. I wasn't a fan of the battle sprites at first but they did grow on me to some extent. The summon animation is awesome too! I really loved the item that increases a character's rarity too, that was a SPECTACULAR idea.
In terms of more critical feedback:
The game desperately needs more content. It's extremely hard and grindy so there's a decent amount of play TIME but very little actual content to go through. Also, if we're going to go gatcha I think it needs a LOT more characters to really make it really feel exciting when you get a new one you like (I got all the characters in a day). It drastically needs a proper story mode or some way to interact with your characters too.
There is a LOT of tonal dissonance in the game. The design of the main character seems so out of place compared to the others and the combat sprites are a bit off-putting compared to the gorgeous character art. The tone of the writing is so... distracting. It's hard to explain, but I do feel like the Lord of the Rings parodying actually detracts from the game rather than adds to it and just doesn't jive well with the more... adult references and it just feels like it's trying too hard to be both a parody and a game in its own right.
All in all I think you have something REALLY special here and I love where you're going with it. There is definitely plenty of room for expansion and improvement but you have SUCH a solid foundation to work with. I really hope you continue to develop this game, because it is this sort of game the genre and gaymers like me really need.
Adult game? I think I've been screwed with. So far, I played for a while and I haven't even SEEN guys. All I get is this incomprehensible menu with no idea how to play, and then I'm attacked by girls who... just wreck my restaurant with no explanation? I think the "Warning" is just a really dumb joke.
This game looks REALLY neat but the comments about not being able to play offline are... concerning. I'd feel more comfortable just buying the game. If I start as a patreon subscriber and then cancel my subscription will I lose the ability to play the game?
I really hope you're able to get it working on Windows because I REALLY want to play it. I really like the look of it! And it's so nice to see an rpg since there are so many gay visual novels!
You bet. It's definitely the apk, I was super careful to make sure I tapped on that.
I reviewed an article about most common reasons people would get that error,usually ascribed to storage. But unless the game is over 50GB I don't think that's it lol, and like I said I made sure it got the correct permissions. I even reset my app preferences to be sure. bet! :)
So here are my thoughts: For a $5 experience? Not bad! It feels much more like a demo than a completed version of a game though. To give you my main points:
The rex looks fantastic and his size compared to the player is *chef's kiss* perfect!
The dialogue is cheesy but in that really sexy way that I love and I honestly like the voice acting, it's got a good vibe to it. I love that he calls you "meat" and says things like "may I eat you?" but maybe that's just the vore fan in me talking.
All the gear looks great on him, especially the piercings.
I love that you included the foot animations, very hard to come by especially in VR and that's where we need it most and I like that there's the two separate versions. I wish he moved his foot a bit more in both but what's there is great!
In line with the last one I love that this was genuinely a game where some of the best angles were lying on my floor. It really was a neat experience a lot of VR games tend to shy away from and the angles looked really good.
The lighting, small thing to comment on I know but it's really good and immersive and VR devs struggle with good lighting like yours.
Even without the physical contact doing anything at least there's still a little game aspect but I definitely wish there was a little more to it, but hey $5 game.
The audio just overall is really solid.
I love the free movement, it is a huge benefit and I love that you can move without having to teleport around like some (nauseating) VR games.
The environment just looks good overall and the game from a to z didn't cause me any eyestrain except for the menu.
The inclusion of subtitles is appreciated.
I'm not one for watersports but the piss scene is legitimately hot, well done!
I love that this is the ONE VR game I've played on the Quest that I didn't have to fight with to make it work. Every other game I've tried to run on it has been a headache but this one didn't fight me at all.
What needs some work:
I love the rex model overall but there is some REALLY bad stretching around the arms. If pits are kinda your thing like me it's really noticeable especially when he flexes, and it makes the model look lower quality than it really is and that's the only noticeable spot that has stretching issues.
It's a little buggy. Every once and a while it would randomly teleport me away from him whenever I got close. I thought it was to position for the scene but it was for all of them, even ones where you are supposed to be close but I found out turning off automatic positioning fixed that. Also the menu was really jumpy and hard to select things in,it was the only part that caused eye strain.
The police. I thought it was gonna add some quirky layer, maybe some extra kinky dialogue or maybe like a, hey we're gonna keep going while they're watching exhibitionist sort of thing, and I liked his dialogue when they showed up the first time or two, but overall it was just an annoyance. It happened constantly and kept interrupting the moment and I experimented with getting caught and all it did was end the scene and didn't do anything fun. It was overall really pointless and it got so annoying I just had to turn it off very quickly.
Once again the vore fan in me talking but I love the inclusion of the maw play scene, however this is another point where the model just isn't that refined. What you can see inside his mouth doesn't look very good, also the angle at which he holds it doesn't let you actually look in his mouth or down his throat so really you can't get much out of it. It's the only bad looking angle in any of the animations. I love the muffled dialogue too but I'd love to see some more verbal teasing from him there.
It would be nice to have some other scenes where he's fucking you besides just the riding one, like a tweak of the one where you're supposed to be fucking him just from underneath for example.
My biggest complaint was really noticeable in the feet scenes and blowjob scene but when you got to the position your face is supposed to be in for that action, his body closest to you disappears. It's not so bad in the blowjob part if you just kinda look up, but in the foot job scenes it was really disappointing. To get as close as one would have to be to lick like the animation, it makes his foot completely disappear from view, so you have to watch it quite a bit farther away than intended. I get that some of that is unavoidable of course but that needs to be tweaked as much as possible because otherwise it really ruins the immersion of those scenes and they're a couple of the best scenes in the game.In summary this is the foundation of something really spectacular, I think you're really onto something here. I'm definitely not mad about it being a $5 experience. I do think it needs some polish though besides needing more content to really merit being a paid experience. It feels more like a tech demo, a "see what I can do" than a completed game, and that's okay, as long as you keep making more games or add more to this one! :D In the future I would either lean more into the 3d semi-interactive movie aspect or lean more into the game aspect.