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Hi_Ptich

4
Posts
A member registered Apr 10, 2020

Recent community posts

(4 edits)

"Energy per second" improvement shows the same cost for x1 and x10 (but do change color of the digits when not affordable), although in fact everything is in order, it is the display problem. ("Per AutoClick" and "Multiplier" seems OK).

Edit: it get fixed now that x10 cost more than 1 mil.

Edit 2: On the sword for 50 K it was written “Coming soon”, but this turned out to be a lie: the money was spent, the attack increased.

(4 edits)

Thanks for the update! Thanks to the fixed price for store-bought potions, I was able to use them until the end of the current version of the game. At the same time, it is funny to see one monster and fight another at the same time. I believe this is the author's intention. An idea for achievement: completing the entire game without slaying any monsters except cockroaches (and last boss).

Game conventions make it easy to overcome Absolute Zero without even leaving the mining farm, lol. Just a couple of dozen latest coolers with no additional miners.

I was preparing for the next monster to be able to break through my defenses, but this never happened. As a result, the attack and health parameters lose all meaning, and therefore the development of settlement. Nevertheless, I was interested in doing all this.