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HFOMaster

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A member registered Oct 17, 2025

Recent community posts

Yes it shows as Feature level 11_0 is supported.

Yes this setup runs dx12 games. I tried.

When will you upgrade to Godot 4.5 and vulkan. Any way to get this working please ..

(1 edit)

PS C:\Users\USER1\Desktop\Hotscreen 0.7 demo (Windows ARM64)\Hotscreen 0.7 demo (Windows ARM64)> .\hotscreen-demo.exe

PS C:\Users\USER1\Desktop\Hotscreen 0.7 demo (Windows ARM64)\Hotscreen 0.7 demo (Windows ARM64)> Godot Engine v4.4.stable.mono.official.4c311cbee - https://godotengine.org

ERROR: D3D12CreateDevice failed with error 0x887a0004.

   at: (drivers/d3d12/rendering_device_driver_d3d12.cpp:6367)

ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE

   at: initialize (drivers/d3d12/rendering_device_driver_d3d12.cpp:6733)

ERROR: Failed to initialize driver for device.

   at: (servers/rendering/rendering_device.cpp:6655)

.................

Dxdiag shows directx 12 is the version installed. 

This is the error. 

I tested it and unfortunately hotscreen-demo.exe and startup batch file doesn't start. A program on windows taskbar open and within seconds it vanishes. Tried Running as admin still no. I tried this on Parallels Mac virtual machine, Windows 11 arm64 version. 

Hello, dear developer. Silicon Mac users are able to only install Arm64 version of Windows 11. 

I have tried both Safe for Beta 1.3  and Hotscreen 0.7 on Windows 11 Arm64. 

The app opens and closes immediately, not working.

Is there a way to make it work on Arm64 Windows? It would be perfect If you can add support for it.

Fan of your work, thank you.