Hi, first of all thank you so much!! Secondly, Calvin’s design was not inspired by Colin Branca, although I agree, they do kind of look similar!
HexedHoney
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Hi! I understand that, which is why I sent the paragraph trying to clarify things. If you saw my post on TikTok about my much older art, you’d see that my art has always been very inconsistent. I still don’t exactly have a style down, and that is something that I’m still struggling with as an artist. Finding an art style is a very long and hard process, at least for me, and it’s not really something to force. Another reason for the art change is because I began taking college art classes in the middle of creating the art for Just Be Patient. I personally do much better with structured learning, so I think that helped me improve a lot. And with the differences in skin tone, I also struggle with colorization sometimes when the art has such different lighting. Everything in the later images is darker (intentionally, to create more of a grim atmosphere as his actions get worse and worse) but I guess I made the skin tone in particular too dark, which is my mistake. There are also inconsistencies with his other features for a couple reasons. I made the mistake of not making a character sheet or anything like that for him. In fact, the first pictures I ever drew of Calvin were his sprites. This is because it was initially supposed to be a very small project, I never expected the game to end up where it did, so at the time I didn’t really care enough about it to put hours of work into a character sheet for a game I thought nobody was going to see. I think I struggled the most with his hair, especially since I am absolutely not used to drawing short hair, specifically from different angles. That’s how we ended up with scouse trim Calvin lol. I also am not really used to drawing men, for the longest time I would only draw women or feminine men, so drawing Calvin was extremely out of my comfort zone and I made a few mistakes. I hope this makes sense, and I hope it clarifies things. I’m sorry again for deleting your comments before, have a nice day.
Hey, I apologize. (Also, my first comment on itch I think, yay!) I have denied using AI on multiple occasions on social media and have shown multiple forms of proof for the artwork (I am not exactly sure how to prove the writing is mine, but if there is a way then I will), but since I am still getting accusations I will say it again: I did not use AI. Not for the writing, and not for the art. Since that didn’t work and people (influenced by the comments on itch) were believing it was made with AI, I panicked and impulsively deleted comments because I was anxious and didn’t know how to handle the situation. I actually purposefully avoided deleting comments (until today) because I didn’t want to silence anyone. I’m sorry and I promise I didn’t to it out of malicious intent. I just don’t really know how to respond to this kind of thing because I’ve never been in this situation before. Game design genuinely means so much to me because it is perfect in every aspect. It has the perfect combination of writing and art, and I enjoy every minute of making them. Seeing people believe that I didn’t actually create it made me really scared because I was worried that it would overshadow everything that I’ve been working on and it has been taking a toll on me mentally. I’ve seen another creator in the same genre have to take a break for the same reason and I was terrified that I would eventually do that as well (because game development has become such a huge part of my life), so I responded poorly by deleting comments instead of responding when I should have. I am so sorry for rambling, thank you for your time!
