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Woland

66
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11
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26
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A member registered Jan 23, 2020 · View creator page →

Creator of

Recent community posts

You're awesome! thank you so much!

THANK YOU SO MUCH

Hey thank you! Glad you liked the game :)

Hey thank you so much for the kind words! Really appreciate all the feedback and glad that you liked the game!

We do plan some edits and adding more feedback of course, just did some post0jam update on the game and fixed a bunch of bugs, will add more feedback on the freezing effect as well very soon. Hopefully will make it into a full release some day :)

Hey thanks for playing!

And thanks for letting us know about the bugs, will fix them after the jam :)

Yes exactly haha Was my first jam as well so I'll be wiser next time

You're the best thank you!

Thank you! yes, the horn was the top of the list for us to do as well! Glad you enjoyed the game :)

Thank you very much for the feedback, glad to hear you liked the game! :) 

We know about the bugs, but there was simply not enough time to fix them unfortunately, hoping to work more on the game later. 

For the ending, I think we had to be more clear what is happening. As the story goes you think that you're transporting an atomic reactor to save the last city of your country. However, the truth is that you're carrying a bomb to the last city of the country you're in war with. It had to be clear that you've reached not your own country but the other one, but we ran out of time at the end. Hoping to fix it later.

Hey thank you very much! Glad to hear you liked the game :) 

Yes I must admit the TV gets annoying after a while, I have in mind to make a radio with switchable channels that you can use to listen to music or completely turn off (or throw off the train)

Hey thanks for the feedback! To be honest we didn't think of adding a sound effect for the full tank on the furnace but it is such a great idea that I'm going to steal it haha

For the bugs and feedback on the brake, we are aware of them, just didn't have time to finish everything. The scope was way too big for a jam game so a lot of stuff are incomplete unfortunately. For example there is a system to alert the player before getting to an obstacle on the road which wasn't completely finished. Hoping to work more on the game after the jam and fix all those things :)

Thank you! :)

Hi, thank you so much for creating this shader! Unfortunately this is no longer working in the latest versions of godot since the depth_texture and screen_texture are depleated. I tried to fix it but the material is all messed up now. Do you think you can update it for the curren (4.3) verison?

Thank you!

Beautiful song and gorgeous graphics! gets a bit chaotic at the end where i couldn't keep up but enjoyed it very much, well done!

Love the atmosphere and the settings! Also thank you for adding a way to make it faster to go up the tower, it really helped!

Great game, loved it!

Such a creative and stylish little game! I really enjoyed playing it, must be the highest rating I have given in this jam so far! Amazing job! :)

Such a great take on the theme! Really enjoyed this game, it's very meditative. I think this has the potential to become a full game some day. Great job!

Ah and also, I broke the whole stone and got an interesting score: hahah

The foot step sound effects really makes me imagine the mechanical legs, really like that detail. All the SFX is very well done and I liked the climbing mechanic and weapons as well. Congrats!

Really liked the style and the sound effects. And a great take on the theme. The cover makes it look like some old style game and that I liked a lot! Well done!

I like the style and the music, just can't figure out how to dodge the rockets? I keep dying to them all the time.

it's a cute little game with great style and music! Very well done! :)

I love the idea and the style, also something unnerving about the huge fish lurking underneath. I just don't understand how to skip the bigger fish following me? no matter how fast I go they keep chasing me.

It's a great concept, would love to see you work more on it, I see so much potential here! Well done!

Gets almost impossible to dodge bullets and enemies at the later rounds but I had a blast with it, well done!

Hey thank you! glad you liked it! :)

Solid game had me hooked even though I am not big on FPS shooter. Well done!

(1 edit)

Hey thank you! Glad you liked it! :)

So the coding is done by MrEliptik, all the credit goes to him. It is a dither shader + posterize shader + scale down shader. I believe you can find all on godotshaders.com

 For the graphics, I used 128x128px textures and set the image mode to nearest to get the sharp pixelated look :)

Hey thanks for playing and glad to hear that you liked it! 

Yes iron lung is one of my personal favorite games :) We will most probably work on the game and turn it in it a finished project some time in the future, we had so many things in mind that we couldn't implement, so hopefully we can work on it more later.

Hey glad you liked the game! Yes as the nature of the jams everything was rushed and we forgot to add the collision for the front window haha

There's a big chance we keep working on the game after the jam actually :)
Thanks for playing!

The game is very stylish and well made, really enjoyed playing! Also sounds effects are 10/10, specially the "FEED MEEEE" haha

I was addicted then suddenly I was shot forward about a million years but the gods were happy so I feel accomplished haha

Very well done, loved the style and the graphics!

Monke 10/10

It is such a cool idea used in this game! Loved it!

Was pleasantly surprised when the b&w changed into colorful, enjoyed playing it, well done!

Hey glad you liked it! The movie was for sure an inspiration :) Glad you liked it!

Hey thank you! Glad you liked it :)

It was a team of 2 people so we got to do more but didn't really get to finish what we envisioned, hope to wok on it in the future.

Short and sweet! I liked the style very much, it left me wanting to play more levels and I was expecting even bigger shells haha

Great job, loved the style and the turbo snail!

I did not expect the story to go that way and was pleasantly surprised! You did a fantastic job making this game in just 4 day feels very polished and left me wanting to play more. Specially after I just upgraded 2 2 new weapons the game ended lol

Would love to see more!

Thanks for the heartwarming comment, really appreciate it! :) 

And for a release, it's actually a possibility, in the future.

Hey thank you so much for playing! :) I am glad you enjoyed playing the game! We had such big plans for this game but we couldn't get everything done in time. Hoping to work on it later tho.

For the obstacle removal, at the moment you can just spam it when you get close to the obstacle and it will make a shake and obstacle will go away.