The character always look towads the cursor. I never felt that bad while i tested, but at the weekend i will add a new button to turn that off. Sorry about that.
Hernyo
Creator of
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You just played right before i update the whole stat and combat math... xD Also maybe im gonna expand the story to make a whole story. I just need some more idea. I got some plan with this project, cuz i like to work with this one... So yes maybe later, we can find out what happened... :D
I always thougt, the abominaton is my worst drawing in this game... or the bone guy xD
Also thank you for playing. :)
I played the demo and its realy had thier atmosphere. Its not my type of game, but definetly a good one. I really liked the music. Maybe i wrong, but the mouse roll sensitivty change dosent work. I didnt feel any changes. (maybe this just the demo issue and in the full game its alredy good)
Otherwise its a very good job. I wish you great success. :)
You should test it a few more times. The button reaction is way too slow, you have no chance to avoid the fast moving objects. Like if you dont pre hold your fly button before the game start, you instant lose cus you have no chance to pullup. And one time i lost cus hit me an invisble thig. Give this game some more love. You got this. :) Also i like the music. Good choice :)
Im not sure, but there is a chance your menü is break the one button rule. I mean if you want the player to navigate between buttons, they need touse mouse movement and there is a rule what say mouse movement is like one direction = one button. But the game is overall okay. I like the worm skins. Good job :)
Maybe consider to add a fali condition. Like rocks what you have to avoid while try to eat that red circles. That not much work but improve a lot. Wihout fail possible fail that not a game but a toy. But owerall i understand the your core concept and thats not bad. Just give that little game some more love and it will shine. :)
I like the game overall but lot of times the thinhs spawn under the rock and i just wait for the right move. I dont say that, all thing will spawn on the easy catch location but not right below the rock. Also maybe a bit faster pull up/ drop change speed and the location trigger can be triggered a bit faster cuz i just fell of from the top of the screen while i wait. :D But thats just some toughts of mine. Good job. :)


