In the end, I chose to stay, 'cause I had a fun time on the planet. Good game!
HermesGothicus
Recent community posts
Certainly. Is it possible to email each other here on itch.io?
What I particularly liked about this game was the huge map, and the fact that you chose your own fights. In the early stages, to fulfill the quests you had to avoid running into stronger enemies which was fun.
The heroes had several attributes, but some of them I hardly used. Often, it was enough with Sleep, single or Two-Strike attack and Heal to win the fights, which perhaps became too easy after a while.
The search for keys were entertaining, and you got pretty good help from the game where to look. But sometimes I forgot where to find a certain person, so I started writing down my own notes.
If I could wish for something, it would be a greater variety of enemies or that some of those already present were made stronger with different weaknesses. But I can imagine it's hard to find the right balance, if the foes get too strong players will get frustrated and give up.
It took me 25 hours to reach the end, and I’m quite impressed by the game (must be plenty of hard work behind it) and its concept. Actually, there is a lot of grinding in this game, but as a player you don’t find it annoying as the grinding comes in form of side quests (I believe I completed about 90 per cent of them). Wish you good luck with the sequel!
If you check the game "Skolios", I remember having the same issue there. I no nothing about programming, but maybe it will interest you what Skolios' creator replied:
I've "packed" the entire game folder into the game.exe using "Enigma Virtual Box" so random people wouldn't be able to edit the game itself so easily (which happened before sadly).But that seems to cause some issues with said anti virus programs.
Sounds great!
I believe a reason people might skip this game is the RTP download. I’m no computer genius, and I remember having issues with what to do with the downloaded file. A clip on YouTube wasn't entirely clearifying, but it finally put me on the right track.
This game certainly deserves all attention.
When I first installed this game, some of the opposite teams had such high stats, it was impossible to beat them. To advance in the playoffs, you had to rely on a lucky draw to avoid these teams.
When I reinstalled the game to start over, I never faced teams with those high stats again. Becoming Elite champions with a rather weak team was a piece of cake.
It's like I have played two completely different games. I am a bit puzzled ...
https://strangebrownbag.itch.io/relegation-basketball-franchise-simulator
This is a surprisingly good sports management game. You are owner of a basketball team and have to pick the right coach and players to advance in the game, your goal is to have your team become Elite League champions.
You start with little money in the Minor League, and try to build a team good enough to be promoted to the Major League. Next step is the Elite League, which requires better and more expensive players.
The coaches to be hired have different strategies, so choose one you are comfortable with, and sign players that can work well together.
The matches are simulated (you won't see any images of the players in action), but you can sway the outcome by changing the intensity of how the team plays or substituting players while the matches are in progress.
So, I played it through, and I liked the atmosphere of the game. What was a bit repetitive, was that you had to examine the same stuff in the house over and over again, as you didn’t have much clues to go on.
For part 2, perhaps some hints would be helpful (or a walkthrough in the readme-file?). Looking forward to the next part. I hope you will finish the story.
I reached the end after five and a half hours. This game had more depth than I thought it would, and some fun surprises too. One thing I really liked was that — unlike many other turn-based games — you as a player picked the fights yourself. If you were searching for something, you didn’t have to be annoyed by frequent pop-up battles.
A question, though: I never figured out what to do with purchased spells. I bought some, but none of my characters could use them. Were the spells linked with certain weapons?